Showing posts with label psychic ability. Show all posts
Showing posts with label psychic ability. Show all posts

Thursday, October 31, 2024

Connected Hearts: Visual Novel (2017)

Connected Hearts: Visual Novel (2017):

“Gary is caught in a strange dream and now he must overcome the adversities on his path or perish in the attempt. In this adventure you will meet 3 children in dream-like scenarios, next to a mysterious girl who talks about a promise.” - IMDB, “Connected Hearts: Visual Novel”

So, I played Connected Hearts: Visual Novel. I mistakenly thought it would be a romance visual novel, but instead it's a surreal fantasy adventure. That said, the story is pretty good for the adventure story that it is. There are 2 drawbacks immediately though. One is that it's obviously translated from Russian, and there are a lot of typos, and phrases that repeat. (Get ready to read “I swallow saliva...” a lot. I'm guessing they meant gulp, which they actually write once; much to my relief.) But, I guess in the end, the surrealism of the adventure drew me in.

It starts like a romance visual novel. A guy named Gary dreams of a girl, but then discovers that he can travel between dream worlds. He can't wake up. So, each dream world has a child that you're supposed to protect from a dream world monster. You teach them about growing up, facing their fears, embracing their talents, etc. So, it's pretty solid, storywise. Let's get to the plots.

There are 4 dream worlds. The Forest of Whispers (misspelled as Wishpers, but not a dealbreaker.) was the first one I entered. There are wolves there that insult you, and look scary. If you run from them, you'll discover the first child, Mary. She's alone and scared and her cabin is all she knows of the world. You tell her to be brave, and enter a maze where you just keep going in circles.

You soon discover the wolves don't actually do anything. They just insult you. So, you guide Mary to the exit, having conquered your fears. The next world is the Kingdom of the Sun, where strange robot-like inhabitants wear masks and live in fear of people from the “real world”. Their king, Henry, is a talented young boy who built the kingdom from his mind. You have to convince him reality is worth facing. You can't just isolate yourself inside your fantasy.

After that, you escape his robot guards, and return to the dream world hub. The next story I chose was Into the Deep. In this one, a young boy called Royer is trapped on a boat with vicious mermen. Some of the decisions you have to make here to survive, like not hiding from the monster, and “throwing” your lead pipe at a Merman (Did they mean swing?) are all pretty good for the “face your fear” theme. But, I think this one was my least favorite. The robots in The Kingdom of The Sun were the coolest.

Having done all that, you can then visit Alice's Castle. Alice is the girl Gary sees in a dream at the start of the game. Here, you find notes about “Director Heart”, and psychological test subjects all demonstrating a particular phobia. I can guess that Alice created the “dream worlds” to trap Director Hearts' children. Her phobia is chronophobia, and the entire game has been about maturing and confronting fear. So far so good, translation issues aside.

This last bit is where the game loses me. After you confront Alice, she asks you if you remember a promise you made to her. You say no. She says to remember the promise, you have to dream again. Then, the game repeats! I can easily guess, based on her choronophobia, that the promise was never to grow up, or to stay with her forever, or something like that. Something antithetical to the game's theme of maturity and bravery. Maybe I'll finish the game later, but I'm not playing through the same game again right now just to get the “real ending”.

All in all, Connected Hearts: Visual Novel is a strong fable-like story, with a good central message, and vivid imagination that helps it through some of its shortcomings. I still think the title misleads you into thinking it's a romance novel, and not a surreal adventure to save the Heart children. I'll finish it eventually, and I do recommend it, but right now I need a break. There's only so many times I can read Russian-to-English typos, and the novelty of the fantasy story has sort of worn off. That said, I do reccommend at least one playthrough.

The typos weren't the dealbreaker. I'll come back to it. I guess I just don't like games that repeat. It just strikes me as padding out the game. Particularly, when they are full of scenes I just played through. It's exhausting. For now, I need a break. But, It's free on Steam. Check it out!

Saturday, October 9, 2021

Lucy (2014):



Lucy (2014):

“A woman, accidentally caught in a dark deal, turns the tables on her captors and transforms into a merciless warrior evolved beyond human logic.”

I've wanted to talk about this movie for a long time. It's very good, even if its thesis rests on the 10% brain myth. That's just an excuse to give Lucy superpowers, have her talk about evolution, and philosophy. It's a very French action film, in that it introduces meaning-of-life-questions into a shoot-em-up. But, let's get to talking about it.

Average Lucy is going about her day as a tourist when she's kidnapped by Chinese gangsters and forced to ingest CPH4, a new drug. Meanwhile, Morgan Freeman plays Dr. Norman, who's giving a speech on evolution and the brain. While Lucy is expanding her brain, she finds that she can move objects, and heroically escapes her kidnappers, and gets to a hospital.

She can understand Chinese now, which isn't how the brain works at all, but, sci-fi. Turns out that while the drug is enhancing her body, it's also killing it, and evolving beyond the need for a body. All this is while the mafia and European authorities are after her. It's a race against time as Lucy guns down criminals and stops the authorities with her mind. Then, she has to fly to Paris, and meet Dr. Norman in 12 hours.

On the plane, she starts to transcend her physical body, and become little swirling, morphing bits, but with her powers, she remains corporeal. Once in Paris, she unlocks her final abilities, and builds a supercomputer to record her knowledge. Her last superpower is time travel, as time is the only thing connecting her to physical matter.

There's a lot to digest here in 89 minutes. we have time travel, psychic abilities, and even some evolutionary psychology, all wrapped in a fast-paced action movie. Scarlett Johansson's steely-eyed femme fatale presence does most of the dramatic heavy lifting as she evolves from ditzy tourist to omniscient god, and so does Morgan Freeman's authoritative voice.

I highly recommend this film. It's not really science, but it's great sci-fi action. It gives you some philosophy to think about, while also having stylish action. Watch it anyway you can! You at least won't be able to look away, since everything happens so fast.

Friday, September 17, 2021

DREDD (2012):



DREDD (2012):

“In a violent, futuristic city where the police have the authority to act as judge, jury and executioner, a cop teams with a trainee to take down a gang that deals the reality-altering drug, SLO-MO.”

Well, this one starts off strong with a chase scene. But, Karl Urban needs to work on hiding his New Zealand accent. He still pronounces “America” as “Ameriker” in the first scene. Karl Urban plays Judge Dredd this time. He does okay. The Judges are executioner cops in the post-apocalyptic Mega-city. They have cool weapons, and don't hesitate to use them. One of the first guy's heads explodes with an explosive shot.

After that, we find out one of the guys was on a futuristic drug called slo-mo. Slo-mo is distributed by Mama (Played by Lena Headey.) Because she owns this part of the Mega-city, she covers it in metal, and no one can get out. A bounty is put on Dredd and his psychic partner's head.

Luckily, the psychic partner can find out where Mama is. The rest of the movie is a story of betrayal (But, not by the partner.) and a bloody shootout. There's a surprise for Mama. It's an ok movie. Especially a good intro with the chase scene. But, it did just make me want to watch the original 1995 movie. I'd say give this one a watch if you have time.