Showing posts with label sci-fi. Show all posts
Showing posts with label sci-fi. Show all posts

Sunday, March 1, 2026

Astro Boy (2009):

Astro Boy (2009):

I finally got around to watching Astro Boy (2009), and you know what? I liked it. Not loved it. Not “This redefined Astro Boy”- kind of liked. But, liked it.

Let’s just get this out of the way. Yeah, the visuals are kind of dated. It’s very 2009 CGI. Shiny metal, slightly rubbery faces, and that weird in-between era where animation hadn’t quite figured out how to stylize humans yet It’s fine. It works. It feels like a Saturday afternoon kids’ movie.

One of my biggest mixed feelings is how they re-imagined the world. In the original anime created by Osamu Tezuka, Astro’s adventures spanned the cosmos. There were robot wars on the Moon. Moral dilemmas across continents. Wild sci-fi ideas that felt boundless.

Here, Metro City is basically a floating city-state, hovering above a trashed Earth. It’s very “Metropolis-lite.” It grounds the story, which makes sense for an American family film, but it also shrinks the scope dramatically. The universe feels smaller. Safer. Contained.

They do sprinkle in nods to older characters and lore, which longtime fans will recognize. But the characterizations? Totally different. And that’s fine. I get that they were probably setting up a new franchise direction. It’s just… this version of Astro Boy, aside from the name and powers, feels barely recognizable.

One thing I genuinely enjoyed was the humor.

Yes, including the now-infamous:

“I have machine guns in… my butt???”

It’s dumb. It’s juvenile. It absolutely got a laugh out of me.

There are also some sweet friendship beats, especially once Astro lands on the surface and ends up with the junkyard kids. It leans heavily into the American “ragtag group of misfits who come together” formula. Predictable? Sure. But it’s warm.

One thing that really stood out to me is how simplified the themes are. Classic Astro Boy wrestles with identity. What does it mean to be human? Can robots have souls? Can they coexist with humanity? His heart, metaphorically and sometimes literally, is tied to something spiritual.

In this movie, it’s Blue Core vs. Red Core. Good vs. Evil. Intention vs. corruption. It’s very literal. Almost like the movie is afraid to wade into anything messier or more philosophical.

Astro’s journey toward humanity gets glossed over. Instead of grappling deeply with what he is, the emotional takeaway becomes: “He’s a good friend.” Which, to be fair, Astro has always been. But he’s also a robot navigating a complicated world. That complexity gets reduced to “outsider kid trying to fit in.”

It works for a children’s movie. It just feels restrained.

The voice cast is kind of stacked, which makes the restraint even more noticeable. Nicolas Cage plays Tenma in a surprisingly subdued performance. Bill Nighy brings dignity and warmth to Dr. Elefun. Donald Sutherland goes full militaristic villain as President Stone. Nathan Lane as Hamegg is easily the most fun performance in the movie... he sounds like he’s having a blast. There’s also Kristen Bell (pre-Frozen) as Cora and Samuel L. Jackson as Zog, the ancient construction bot.

It’s such a tremendous lineup. And yet the script keeps everything so safe. Even during the big climax, a showdown with President Stone who's piloting a giant robot, it never really lets Astro go wild. He fires lasers out of his hand cannons, looks at them, and goes, “Huh. Cool.”

And that’s kind of the vibe of the whole movie.

Huh. Cool.

But not much more.

I don’t hate this version. I actually think it’s a perfectly decent kids’ action movie. Throw in some good snacks, settle in, and you’ll have a good time.

But compared to the 2003 anime series, or especially the original 1960s or 1980s Tezuka vision, it feels cautious. Smaller. A little too afraid to let Astro ask the big questions. A little too determined to translate everything into simple, digestible morality.

Astro Boy has always been a good friend. But he’s also a robot built after Tenma's grief for his dead son. A machine searching for humanity. A hero navigating prejudice and war and loss.

This movie hints at those things, and then backs away.

Still, it’s always good to revisit Astro Boy in any form. And for what it is (A mid-2000s Americanized reboot trying to introduce him to a new generation.) it’s good.

Not cosmic. Not profound.

But good.

Wednesday, February 12, 2025

SILICON DREAMS (2021):

SILICON DREAMS (2021):

“It’s 2065, and you are an interrogator-model android tasked with rooting out deviants among your own kind. You must probe for lies, monitor and exploit emotional spikes, earn the trust of your subjects, and make the final call: release, or destroy?”

-Steam Synopsis

So, I managed to get an ending for Silicon Dreams. It's sort of like a visual novel/cyberpunk mystery game. You work for a mega-corporation KRONOS Robotics. They send in Androids who are malfunctioning. Getting emotional, violent, in love, feels human, etc. You interrogate them until you find out what's wrong, and make recommendations whether to reset, kill, or keep the android as is. So far, so good.

Later on in the game, you learn about rebel groups of androids that want to be human, or in love, and doctors or teachers that want to help them, and you're supposed to either hunt them down or join the resistance. That's supposed to be the game's moral dilemma. The problem is, (for me.) some of the game's mechanics directly conflict with getting a “good” moral ending.

In order to stay employed at KRONOS, you have points out of 100. If your score falls low enough, you can't stay in the game. So, on a certain level, you have to maintain points just to keep playing. And, although we're told in-game by various Androids or humans that KRONOS is evil, and they control them, etc., I just never saw enough evidence that KRONOS was evil to care. At a point, you can just start doing your job just to finish the game.

It certainly doesn't help when the rebel androids or humans start threatening you, hacking androids and planning to bomb KRONOS multiple times. I will say, there's a lot I agree with tonally in the game. I get that maybe I'm supposed to feel like KRONOS is evil, and manipulating robots and people. I just wish the rebels...and the Androids that want to escape, were less violent and whiny. It's not a moral dilemma, it's just called having a job.

For example, an android comes in. We know she's been working with a scientist to help Androids escape. I'm trying my best to keep her calm (The game registers emotions like “Fear” “Anger” “Joy” “Disgust”.) Well, none of that mattered, because she blows herself up when you ask about removing her hard drive to get the scientist's location, after cursing the company.

Frankly, the game just feels like a checklist to me. I know what I'm supposed to feel, but in the end I didn't care. Another time, my score fell so low, for misdiagnosing Androids that KRONOS started to suspect that I was part of the resistance. Well, I wanted to keep my job. So, I went into interrogation myself, gave all the safe, pro-KRONOS answers, and boom, reputation back up to 80.

In the end, an android comes in threatening to release a video proving androids have emotions. Which is fine, I guess. Wouldn't have particularly mattered to me. But, of course, it turns out, he has a bomb in his stomach. Well, now I'm going to disarm the bomb and arrest him. This of course, got me to the pro-company ending, where I became assistant to the Vice President of KRONOS. I never really felt one way or the other about the company. I just wanted to finish the game.

I guess I wanted to help humans and rebels, but I also wanted to keep playing, in which case, you need to stay employed. By the way, if an android started showing excess emotion, I usually just reset them. Which sometimes got me in trouble with the company, either because a customer was dissatisfied, or the android had evidence the company needed on rebels. But, again, I just kept doing my job, giving pro-company answers, and completing my diagnostics, and I could keep playing.

I don't know. I don't really recommend the game, unless you really like those scenes in Blade Runner where they're diagnosing androids. That's clearly what this game was inspired by. But, I just didn't see enough evidence of the “evil corporation” being evil for me to care about androids that claim they want to be human, or any of the rebels. I did have plenty of androids try to bomb me, or hack me. So, mostly I just did my job for KRONOS. As far as I could see, the only evidence that KRONOS was evil, was that they are a mega-corporation, not that they directly interfered in the lives of androids or consumers.

I wish I could recommend the game. I love robots, Blade Runner, and sci-fi. But, this has all the moral subtlety of an angsty teenager. It's hard to care for rebels when they're constantly violent. It's hard to care for androids who want more emotions when they are clearly unstable. Again, I can't help feeling that they were supposed to be more sympathetic. That KRONOS was supposed to be wrong. But, I had to keep up my points to keep playing. Oh, and also rebels kept bombing me, and androids kept hacking me. So, maybe that had more to do with it.

In conclusion, the game has some neat mechanics, but fails in that it has black-and-white moral dilemmas. By the end, I would just whiff entire cases just to move the game along. I get that it wants to be about big issues, moral dilemmas, inducing emotions, etc. All you need to do is keep up your points. It's a classic case of “show, don't tell”. It's hard to believe the corporation is evil, no matter how many times you tell me...when it was the rebels who actively tried to kill me.

What was the worst KRONOS could do? Deactivate me? Big deal. Rebels and androids had tried that already. I just gave my answers, and kept playing. I wish I wanted to play again. I don't. But, if you do, it's on Steam. Maybe it would've meant more to me if I were a teenager. I don't know. But, I got one play-through, and that was enough for me.

Thursday, October 31, 2024

Connected Hearts: Visual Novel (2017)

Connected Hearts: Visual Novel (2017):

“Gary is caught in a strange dream and now he must overcome the adversities on his path or perish in the attempt. In this adventure you will meet 3 children in dream-like scenarios, next to a mysterious girl who talks about a promise.” - IMDB, “Connected Hearts: Visual Novel”

So, I played Connected Hearts: Visual Novel. I mistakenly thought it would be a romance visual novel, but instead it's a surreal fantasy adventure. That said, the story is pretty good for the adventure story that it is. There are 2 drawbacks immediately though. One is that it's obviously translated from Russian, and there are a lot of typos, and phrases that repeat. (Get ready to read “I swallow saliva...” a lot. I'm guessing they meant gulp, which they actually write once; much to my relief.) But, I guess in the end, the surrealism of the adventure drew me in.

It starts like a romance visual novel. A guy named Gary dreams of a girl, but then discovers that he can travel between dream worlds. He can't wake up. So, each dream world has a child that you're supposed to protect from a dream world monster. You teach them about growing up, facing their fears, embracing their talents, etc. So, it's pretty solid, storywise. Let's get to the plots.

There are 4 dream worlds. The Forest of Whispers (misspelled as Wishpers, but not a dealbreaker.) was the first one I entered. There are wolves there that insult you, and look scary. If you run from them, you'll discover the first child, Mary. She's alone and scared and her cabin is all she knows of the world. You tell her to be brave, and enter a maze where you just keep going in circles.

You soon discover the wolves don't actually do anything. They just insult you. So, you guide Mary to the exit, having conquered your fears. The next world is the Kingdom of the Sun, where strange robot-like inhabitants wear masks and live in fear of people from the “real world”. Their king, Henry, is a talented young boy who built the kingdom from his mind. You have to convince him reality is worth facing. You can't just isolate yourself inside your fantasy.

After that, you escape his robot guards, and return to the dream world hub. The next story I chose was Into the Deep. In this one, a young boy called Royer is trapped on a boat with vicious mermen. Some of the decisions you have to make here to survive, like not hiding from the monster, and “throwing” your lead pipe at a Merman (Did they mean swing?) are all pretty good for the “face your fear” theme. But, I think this one was my least favorite. The robots in The Kingdom of The Sun were the coolest.

Having done all that, you can then visit Alice's Castle. Alice is the girl Gary sees in a dream at the start of the game. Here, you find notes about “Director Heart”, and psychological test subjects all demonstrating a particular phobia. I can guess that Alice created the “dream worlds” to trap Director Hearts' children. Her phobia is chronophobia, and the entire game has been about maturing and confronting fear. So far so good, translation issues aside.

This last bit is where the game loses me. After you confront Alice, she asks you if you remember a promise you made to her. You say no. She says to remember the promise, you have to dream again. Then, the game repeats! I can easily guess, based on her choronophobia, that the promise was never to grow up, or to stay with her forever, or something like that. Something antithetical to the game's theme of maturity and bravery. Maybe I'll finish the game later, but I'm not playing through the same game again right now just to get the “real ending”.

All in all, Connected Hearts: Visual Novel is a strong fable-like story, with a good central message, and vivid imagination that helps it through some of its shortcomings. I still think the title misleads you into thinking it's a romance novel, and not a surreal adventure to save the Heart children. I'll finish it eventually, and I do recommend it, but right now I need a break. There's only so many times I can read Russian-to-English typos, and the novelty of the fantasy story has sort of worn off. That said, I do reccommend at least one playthrough.

The typos weren't the dealbreaker. I'll come back to it. I guess I just don't like games that repeat. It just strikes me as padding out the game. Particularly, when they are full of scenes I just played through. It's exhausting. For now, I need a break. But, It's free on Steam. Check it out!

Tuesday, March 26, 2024

The Dandelion Girl: Do You Remember Me? (2019):

The Dandelion Girl: Do You Remember Me? (2019):

“A short visual novel about a middle-aged man on his summer vacation, where he meets a strange girl who claims to be from the future. Adapted from a short story.” - Steam

Well, the title kind of spoils the twist, but let's get into it. This is a kinetic novel (There are no choices, so it's not actually a visual novel.) based on a short story by Robert F. Young in 1966. It's about the adventures of a man named Mark who has decided to take a vacation in Cove City, after working so hard as a lawyer. There he meets a 17 year-old girl Julie Danvers in a field of dandelions. She lets him in on a secret. Her father is a government scientist who built a time machine, and she is actually from 240 years in the future.

At first, Mark plays her off as just being imaginative. But, the more they talk, the more she lets some of her father's time travel theories slip, and Mark starts experiencing odd fits of deja vu. Over the course of his stay in the cabin in Cove City, he begins to appreciate his get-togethers with Julie and talking time travel with her, as well as appreciating her playfulness and his own present moment.

Mark starts to wonder if he could've avoided being drafted in the Vietnam War, and has a violent flashback of shooting an enemy soldier. Julie explains that no, you can't change time, because it's like a book that's already been written. “Whatever happens, happens.” she says. You can only create events that lead to the present. Or at least, that's what her father says.

Julie enjoys looking at clouds and nature and says everything is destroyed by industry in her time. She also mentions that her father is being pursued by the Time Police. Mark and Julie enjoy looking at clouds and Julie says everything is perfect in the 1960s. Mark laughs, and says Julie will say that about other decades too.

Over time, she starts missing get-togethers with Mark and he starts to worry about her. Years later, when Mark is getting married, he experiences the deja vu, and realizes all of Julie's irrational fears about Time Police and her father make sense. I'm not going to spoil it. You can download it on Steam.

So, was it a good read? Yes. I usually prefer visual novels over kinetic novels, but I also like sci-fi. To be fair, this is soft sci-fi, and very short. But, it's still a good story about having experiences and connections with someone that you can't quite explain. It's definitely of its era, as Julie helps Mark heal from the trauma of the Vietnam War, and Julie escapes the destruction of her time. The format of the kinetic novel fits really well with Julie's “Book of Time” theory.

That said, there was one thing I didn't like, and that is the inclusion of onomatopoeic sound effects in the novel. “Ah...” “Kuuuu...” and “Unngh...” that I'm sure are not in the original 1960s “The Dandelion Girl” story. They just point out that you're playing an anime-style game. I found it distracting in what was otherwise a relaxing and philosophical game. The music is gentle and good for reflection, and then you see...”uuungh”. It really breaks the deeper moods.

That's the only thing that really took me out of it. Other than that, it's a good game. Check it out on Steam. It's free. Took me about an hour to read. A good soft sci-fi story. There are no killer robots or action scenes, but if you just want to relax and take a break, it's a good read. Give it a look, if you can.

Saturday, February 24, 2024

Dual Blades (2002):

Dual Blades (2002):

Dual Blades (2002):

"Dual Blades is a fighting video game published by Metro3D, Inc. for the Game Boy Advance. It is a fighting game with single player and player versus player modes. It features a "power combining system" which was very new for the genre at that time. This system allows players to create their own fighting style.”

Fighters throughout time come to fight for the Dual Blades, a weapon that will grant immortality. First off, despite the power combining system, you pretty much just have light attack (thrust) and heavy attack. (Slash.) So, it all comes down to your weapon and character, as this is a weapon-based fighting game. My favorite character so far is Shin, the feudal Japanese magician who uses a spear. He gets an ending where he challenges the best fighters throughout time again, essentially just relaunching the tournament.

Others include Brandon an American vagabond with a sword, Efe, an Ottoman warrior with a scimitar, a female ninja named Kunonichi, a beastman, a sorcerer, a Russian witch, and the last boss who is unplayable. He's an immortal Roman named Alpe Ren, who can move super fast and switch instantly between “weapon mode” and “armor mode”. The only thing comparable that you as a player can do is choose between a defensive or offensive fighting style before the fight.

For a Game Boy Advance title, it does some advanced things for the time in 2002. I don't really think there's much reason to go back to it. It is super violent, which is unusual for even a weapon-based fighting game back then. But, even watching characters get sliced in half as the final heavy attack lands gets boring after a while. There are updated modern versions and sequels on Steam, but the original is pretty one-note (i.e. the power-combining system.) and stale by now.

My favorite ending to the game though, is Duke the English knight's ending, who uses the Dual Blades to umm...stop the Viking invasions of England? It's an interesting idea. It's ultimately how I feel about Dual Blades. It's an interesting idea. But, it doesn't really follow through, even though it could've completely changed things.

Friday, February 16, 2024

Orion Trail (2015):

Orion Trail (2015):

“Dare to travel the absurd and dangerous Orion Trail, where only the luckiest, bravest, and most stubborn captains will make it all the way to the end. Become famously incredible or incredibly dead in this single player choose-your-own-space-adventure!”

The Star Trek parody game that mixes Oregon Trail with board games, and...well, Oregon Trail mechanics. The name of the game here is funny stuff happening. You start off by selecting 4 crew members (Officers) who will influence your stats (Diplomacy, Bravado, Tactics, Science, and Attack.) From there the game takes on resource management mechanics (Crew, food, fuel, and hull.) and works like a board game.

Each space you “move” takes fuel and food. Sometimes you'll have random encounters that will add or take away skills and resources (Lost your lucky underwear -1 Bravado. Took a martial arts class +1 attack, etc.) The meat of the game however is funny encounters when you get to planets. Whether it's dealing with annoying party aliens or the villainous “Underbaker”. Each scenario gives you a choice of how to proceed, with each solution using a stat.

For example, if you're dealing with the Underbaker, the attack solution is to blast him. The dialogue solution is to get him to cut a deal with you, the tactical solution is to get him talking, and disable his bakery, and the bravado solution is to steal his chef hat. Each one of these then turns into a probability out of 10. So, if you have 6 bravado, or whatever, 6 squares will be ok, 2 will be failure 1 will be complete failure and another will be complete success. Of course, the higher your stats, the more chances you have for success.

So, the game is all resource management and probability with comedy mixed in. Some of the events parody Star Trek directly like evil clone planets, and some parody other elements like Rogue AI, or a planet full of Michael Jackson Thriller zombies. Willy Wonka's factory and giant space malls are also part of it. Just make sure not to get lost in the giant space mall.

The goal of the game is to reach the space station at the end, where you receive your title based on how many successes or failures you had, and what stats you most used. For example, mostly successes will earn you the adjective “Admirable ____” So, if you used bravado, you'd be “Admirable Rule-Breaker”. Or “Unfortunate Scientist” if you used mostly science and got failures.

There are 6 missions (boards) to use, each one harder and longer than the next. I mostly like this game, since the emphasis is on probability and funny stuff rather than skill. I can always have a good time, even if my resources run out and we all die, at least it'll be funny. The same stuff kind of happens on every board, you get used to it after a while. But, there's enough random elements to keep me coming back. Check it out!

Saturday, February 3, 2024

Solo Leveling (2024):

Solo Leveling (2024):

“In a world of gifted hunters and monsters, a weak hunter Sung Jinwoo gains extraordinary powers through a mysterious program, leading him to become one of the strongest hunters and conquering even the strongest dungeons.”

Jinwoo is a 20 year old down-on-his-luck guy who suddenly finds himself in a world where RPG monsters invade Korea through a “gate”. The government learns how to use magic as energy, gold, classes, and skills, just like a game world and hires them as “hunters” to clear monster dungeons. Jinwoo joins a party with a high-ranked leader. Since Jinwoo is weak, he only has a cheap knife to start with.

One day, they end up trapped by giant god statues. But, Jinwoo is the only one who finds out that there is no boss fight. It's a puzzle. That lets him start again in the game world. After his party is defeated at various points in the puzzle, he wakes up again, and slowly learns the rules of the game world, including what gets points and how to get stronger.

Slowly, he begins to build his stats and strength, and learn where the monsters are, as well as their weakness. Now, he can bring up game screens and inventories to enhance his stats and abilities, as well as make weapons appear like swords. No more cheap knives. Jinwoo decides to focus on strength, and has a real-life muscular body as a result of spending his points on strength. However, to avoid attention, he still puts on a front of being very weak, so he can gain “levels” while adventuring solo.

Overall, it's a good mix of real-world and videogame mechanics. The monsters are interesting enough that it keeps me wondering what will happen next. It's hyper-violent, so it never gets boring. There's wolves, goblins, giant ants, snakes, and spiders. It's been fun to see Jinwoo's transformation from weakling to hero thanks to videogame-style Fighter specialization. It gives hope to gamers. (Not that I really am, these days.) Check it out!

Thursday, January 25, 2024

The Boy And The Heron (2023):

The Boy And The Heron (2023):

“A young boy named Mahito yearning for his mother ventures into a world shared by the living and the dead. There, death comes to an end, and life finds a new beginning.”

Well, I might as well explain my experience of another Hayao Miyazaki movie. I've read a lot of articles saying that this will be his last movie, and it feels like a farewell. To be honest, I think he's been saying every movie will be his last movie since about 2013. We'll see if he makes another movie, but I'm not going to write another post dissecting the farewell symbolism.

With that in mind, the message I got from this movie is that birds are evil. All jokes aside, it's a movie about a boy who discovers a heron who leads him to a tower where his mother who died might still be alive but as a young girl. Birds try to eat him. None of this logic is explained. I think we're just supposed to accept that this fantastical adventure takes place because it is a fantasy movie.

The boy (named Mahito.) tames the heron with a bow and arrow. He then reveals himself to be a shapeshifting dwarf spirit. They go to a lighthouse where a woman guards a fire spirit who might be his mother. There, the birds eat spirits of people yet to be born into the world. He finds his mother protecting the lighthouse with fire magic.

A burned crane explains to him that they are trapped on the island of the dead, and the spirits are all they have to eat. Meanwhile, the parakeet king tries to come into the world of the living, and every bird tries to eat Mahito. They meet a wizard who might be his reclusive uncle in the other world, who tells him he must stay or the balance of the world will be destroyed.

Before the parakeet king can break into the other world, he says goodbye to his mother so she can stay behind, and he can return and she can be reborn as his mother again. If it's about anything, it's really about the cycle of death and rebirth through the mind of a child. And yes, I know it's based on a popular Japanese children's book. But, honestly, I think even without that context, it's still a fun watch...overall, I'd say check it out.

Wednesday, January 24, 2024

Metropolis (1927):

"In a futuristic city sharply divided between the working class and the city planners, the son of the city's mastermind falls in love with a working-class prophet who predicts the coming of a savior to mediate their differences."

I just want to talk about a movie I like: Metropolis from 1927. It's one of the first sci-fi films, a silent movie from Germany. It's about a future society divided between the rich and the poor. The poor do all the labor and make all the machines. (It's from 1927, so we're talking giant machines with clocks and pumps, it all looks very towering and uncanny.)

One day, a rich young man named Freder discovers a poor woman in disguise, Maria. He follows her down from the opulent bright gardens where the rich enjoy the labor of the poor, into the feverish Machine Hell that is the poor community below. The machine mouths are even designed to look like demons.

Moved by the plight of the poor, Freder joins Maria in an underground church where she preaches the Tower of Babel story. It is apt here because of the divide between the rich and the poor. The hands that built the tower to Heaven knew nothing of the brains that conceived it. The mediator between the head and the hands, so Maria says, must be the heart.

However, Freder's father doesn't like that his son is meeting with the poor and has discovered their world. So, he makes plans with a wild-looking mad scientist named Rotwang to build a robot of Maria and place mistrust in the people's hearts. What follows is some of the best special effects in cinema history, as the robot takes the form of Maria, with electrical effects and all, inside Rotwang's evil lab.

The evil robot Maria preaches that the workers destroy the machines and the rich. She even dances in a show, to display how evil and tempting she is. Freder even discovers the robot Maria canoodling with his father, and falls into a delirium, with great visual effects, where he sees the grim reaper and a skewed reality reflects his madness.

Freder returns to the poor after recovery, and exposes the False Maria. He works with the head mechanic Grot to free Maria. Rotwang and Freder fight as Maria escapes. Rotwang hallucinates that his robot (Maschinenmensch in German.) is the Goddess Hel. Rotwang finally falls of the roof, and dies. Freder shakes hands with Grot, fulfilling his role as the mediator between the head and heart.

Even today, Metropolis is a technical marvel which invented many sci-fi tropes we take for granted. Things like the divide between an opulent rich society and a technologically oppressed poor, a wild mad scientist, and even robots...are seen here for the first time on film. The visual designs, creating a towering Heaven, and a technological Hell below, are still relevant and marvelous.

Whatever version of this film you can find, watch it if you have a chance. I first saw the 2006 version. Several scenes were filled in with title cards and lost to time. But now, through the miracles of technology, you can watch the whole thing for free on YouTube. It's amazing that a sci-fi film from almost 100 years ago continues to inspire. It's a true testament to the power of film-making.

Friday, January 19, 2024

Nausicaä Of The Valley of The Wind (1984/2005 English Dub):

Nausicaä Of The Valley of The Wind (1984/2005 English Dub):

“Warrior and pacifist Princess Nausicaä desperately struggles to prevent two warring nations from destroying themselves and their dying planet.”

After the Seven Days of Fire, the world was divided between tribes with an ever-growing threat: The Toxic Jungle. Only one place in the land is safe. A place known as The Valley of The Wind. Princess Nausicaä tries to restore harmony to this apocalyptic world. She discovers that the wind and irrigation in the Valley keeps them safe.

But, others have different ideas of what will bring peace. The Tolmekian Princess Kushana seeks to annihilate the other superpower tribe Pejite with a destructive weapon from the Seven Days of Fire, the Giant Warrior. It's a race against time as Nausicaä teams up with the Pejite Prince Asbel to bring peace.

Nausicaä and Asbel are kidnapped by Kushana, along with her father Lord Yupa. Tolmekia resurrects the Giant Warrior and does battle with the giant bugs (called Oms.) of the Toxic Jungle. Nausicaä, being a pacifist turns them back and is able to demonstrate that her way calms the Oms and in fact can restore nature.

It's a fantastic journey full of wonder, post-apocalyptic tech (Hover-gliders, robots, tanks, gas masks, flash grenades, and guns.), and Miyazaki's trademark environmental themes, and anti-war messages. It's not without violence, but there is also a message of hope and rebirth. A feeling that peace will come even when it seems like evil will win.

This was a bold message for 1984, and it's easy to see that Tolmekia and Pejite are stand-ins for the global superpowers in the Cold War, with the Giant Warrior being not a giant robot, but a nuclear arsenal. Its themes and story still resonate today, with the need to be in harmony with Earth, and with need for something like Nausicaä's pacifism and curiosity.

Today, part of what makes Nausicaä fun to watch for me is the 2005 Disney English voice cast, which includes Uma Thurman, (Kashana) Shia LaBeouf, (Asbel) Mark Hamill (Pejite Mayor), and Patrick Stewart (Lord Yupa). Princess Nausicaä is Alison Lohman. If you have time today, give it a watch! It holds up!

Tuesday, January 16, 2024

BlazBlue: Cross Tag Battle (2018):

BlazBlue: Cross Tag Battle (2018):

“BlazBlue: Cross Tag Battle is a 2D crossover fighting game developed and published by Arc System Works, first released for PlayStation 4, Nintendo Switch and Windows in 2018. Cross Tag Battle features characters from different series, including BlazBlue, Persona 4 Arena, Under Night In-Birth and RWBY.”

Well, it's BlazBlue with some extra characters, and tag team mechanics! I liked it. It has some characters I didn't know about like from the Under Night In-Birth series. (But, I get that they are monster-themed characters.) Honestly, it's worth it just for the novelty of seeing characters from Persona 4 like Chie fight Ragna The Bloodedge or Ruby Rose from RWBY.

The attacks and combos are insane, as usual with BlazBlue. Plus each character has a “clash” button, that automatically performs a small tag team combo. I thought that was nice. It sets up some nice juggling. Battles are 2-on-2. You can tag another fighter when one is low on health. Or set up tag attacks! There are some “secret” characters too, like Neo Politan from RWBY, or the Blitztank from Akatsuki Blitzkampf.

Apart from single player 2-on-2 battles, each franchise in the game (BlazBlue, Persona 4, Under Night In-Birth.) has its own story mode (visual novel.) to complete. Or you can complete the full story mode where every franchise is summoned by BlazBlue, and they all have to find magic stones to return to their franchise homeworld...by engaging in 2-on-2 tag team battles, of course.

Some of my favorite characters in this game are Ahkiko from Persona 4 and Yang Xiao Long from RWBY. Both boxing types, and good for quick combos. Plus, anyone can release special attacks when you fill your character's “Cross Burst” Meter. Those are always neat. Overall, I'd say check it out on Steam.

Thursday, January 11, 2024

BlazBlue: Continuum Shift (2009):

BlazBlue: Continuum Shift (2009):

“A few days have passed since the reported raid by Ragna the Bloodedge, The 13th Hierarchical City Kagutsuchi forgets to celebrate New Years, as his alleged involvement in the Mysterious Bombing and "Huge Pentacle Sightings" becomes the talk of the town. With the NOL offering no official explanation, the citizens voice their own theories, exaggerating and spreading rumors like wildfire. Completely indifferent to the state of the city, Ragna grips his massive sword and quietly bides his time—waiting for the chance to achieve his true objective, and then, the enormous power that has ensnared Ragna begins to activate...”

A Fighting Game/visual novel. Colorful characters, attacks, and sometimes waifus. One is a squirrel, and there's a couple cats, a couple robots, a vampire, and one character (Arakune) is a bag full of bees. The main character is a spiky-haired edgelord with a big sword who swears sometimes. There's a backstory about Magic Weapons and time travel, but it's not important. The last boss is Michael Jackson with demon powers, basically. Honestly, if it weren't also a fighting game, I'd say it made no sense. It still makes no sense, but at least it's cool to see. Actually, the visual novel aspect is pretty forgettable, for as complex as it wants to be. But, it's still a cool fighting game. I'd recommend it. Check it out.

Wednesday, January 10, 2024

Highschool Possession (2015):

Highschool Possession (2015):

"Hikaru was just a normal young man with a crush on two girls at school, that is until his whole world changed as he literally had to walk in the shoes of his dream girls... Only to find his school idols were not so perfect after all."

Generally, I think bodyswapping is a dumb premise except in Freaky Friday where it teaches teens responsibility and adults to loosen up. But, I actually enjoyed this game. The main character magically swaps bodies with a girl he likes while he's in a coma. Then, he discovers she's being bullied. He tries to help her. How much you help depends on the ending you get. There are a few scenes where you can discover abuse or explore your body more. I just like that the main character helps his crush. I thought that was nice. Check it out on Steam.

Saturday, April 22, 2023

The Super Mario Bros. Movie (2023):

I saw the “Mario movie”. It was ok. I mean, I knew it was gonna just remind me of a giant easter egg hunt. But like, parts of the videogame "world" are just other Nintendo games, and Bowser is invading on a flying island. It reminded me of Ready Player One, but funny. But I understand why DK fans didn't like it, because the Kongs are jerks.

It's not that the Kongs don't matter though. It's really about Mario learning to be brave and discovering he's the hero, and yadda yadda. Standard kid's movie stuff. Princess is already brave, because girlboss feminism, but gets captured by Bowser anyway. Ultimately, I feel the same way about it as I do Ready Player One. It's cool, but afterwards there's a feeling of "Did I enjoy this, or was it all just dopamine from bright colors and references?"

Any favorite parts or memorable lines? Well, Bowser tries to hit on Peach, and keeps screwing up. That's pretty funny."I guess love can really make a turtle come out of his shell." One time, Mario says they don't drive on rainbows back in Brooklyn. Really, Jack Black is the part I liked best. I was really pleased with how much they leaned into the 1980s Super Mario Bros Super Show...the Brooklyn origins, the "real-world" commercial uses the Super Show Theme, and they get sucked down a pipe, just like in the show's old rap intro. Sadly, he doesn't “Do The Mario”.

I hear Nintendo wants to make this a Movie Universe. Like the Marvel movies. Which is fine. Anything successful these days becomes a Movie Universe, almost like a law. But, I think I'll need some time before I care about the next Nintendo movie. I'm just kind of dizzy from this one. Fun, but like a sugar rush. That said, I still kind of recommend it. It's a fun little ride. Give it a watch. Hunt down all the little easter eggs. Or just skip it, and go play Mario games.

Sunday, February 12, 2023

Flying Phantom Ship (1969):

Flying Phantom Ship (1969):

“Hayato's peaceful life with his parents and his dog is brought to a dramatic, terrible end when a giant robot, said to be sent from a flying ghost ship, devastates the city, killing hundreds including Hayato's parents.”

It all begins with a fishing trip where Hayato's dad encounters the ghost ship captain in a haunted castle. The captain is actually there to scare his company's boss, who is in the castle, but they don't know that. So, after saving his dad's boss from the castle, a giant golem attacks Tokyo, claiming to be from the captain. Hayato's family dies in the attack, and he finds out they aren't his real parents. So, what began as a playful Scooby Doo mystery takes a hard turn into Japanese monster movie territory. Hayato tells his dog to get lost, and soon discovers that the boss (named Kuroshio.) was behind the golem attack, not the pirate captain, after he reveals his underground lair. Turns out, the attack is a ploy to promote Japanese industry and get everyone addicted to Boa Juice, Hayato's favorite soda pop.

The soda is actually produced by a sea monster Boa, who sends a giant crab monster to Tokyo and turns Kuroshio into soda for failing to disguise the attack. Meanwhile, Hayato joins the ghost ship captain, who is actually a defender of Japan. His ship is actually a robot ship, equipped with lasers and forcefields.

On the ship, Hayato vows to defeat Boa, and give up his favorite soda to defend the people. The pirate captain takes off his skull mask, and reveals himself as Hayato's real father. We're introduced to Tori, his daughter (and Hayato's sister.) who motivates him to find Boa. This movie wears a lot of different hats. On one hand, it's a mystery, then a monster movie, then an adventure.

As it turns into an undersea adventure, we see that Boa is a giant squid. His body is invulnerable to torpedo and laser attacks. Tori discovers by accidentally hitting an EMP pulse button during a crash that Boa is actually a robot, and they can defeat him with electromagnetism. The monster goes haywire, and buries itself after crashing into a cave wall. Hayato is congratulated back home by his new family, and becomes the new ghost ship captain.

So, is this all worth watching? Yes, but only because it's very short: 61 mins. It's exciting, but never really picks a tone. It's exciting, but I wish it were more focused. As it is, it's a good adventure flick. I'd say give it a watch anyway you can. It's worth it just to see all the craziness.

It wears a lot of the trends of 1960s Japan: Monster attacks, robots, environmentalist themes, family switcheroos...but it wears them all like a finely-tailored suit. Trivia: for its anti-capitalist themes this was the first ever Japanese anime shown in Russia (USSR), and the animation on the ship was done by Hayao Miyazaki.

Thursday, February 9, 2023

Astro Boy (2004 series DVD set):

Astro Boy (2004 series DVD set):

I finished watching the 2004 DVD set for Astro Boy recently. It was good. Even though it's a reboot, it followed a lot of Osamu Tezuka's original Pinocchio-type themes from the 1960s series. At its heart, it's about a boy with the power to decide what he wants to do, and who his friends are, even if they appear mean at first. To be honest, I got bored around the 4th DVD when the adventures became more villain-of-the-week episodic, but once it returned to the evil father story from discs 1 and 2, then it was action-packed and really focused.

There are humans who hate robots and humans who wanna be robots, and humans who frame robots for crimes, and robot supremacists. But, Astro Boy fights for everyone. A little cheesy, but good cheese. The last disc is really action-packed too. Robots form their own independent nation, and Astro Boy fights to minimize the damage. Not quite like modern anime violent, but it's on par with something like Avatar: The Last Airbender.

For me, it was refreshing to see something from anime say in effect, that the rules of society are important, but we all have free will. Free will is not a common theme in modern anime, in my opinion. That was nice to see on top of Astro Boy's Good vs. Evil story, with Dr. O'Shay being good and Dr. Tenma being evil. Apart from Good vs. Evil, he learns from having friends, fighting villains (Robot or human.) and playing games (Rocketball and visiting the circus.) that being fair is important. Plus, he has cool powers like an arm cannon, rocket boots, finger lasers, and uh, he can...talk to trees? Anyway, give it a watch if you're itching for some good retro-future cheesiness.

Saturday, December 24, 2022

Street Fighter: The Movie (1994):

Street Fighter: The Movie (1994):

If you know me, you know I love Street Fighter. I'm not here to talk about what makes the movie bad. There are plenty of articles on that. Plus, it still gave us Kylie Minogue as Cammy. Belgian action hero Jean-Claude Van Damme as the All-American Captain Guile at least works as a comedy. No, I'm going to be nice to the movie, (Merry Christmas!) and talk about the one thing that works about it: Raul Julia as M. Bison.

For a man dying of cancer at he was filming, it's amazing to me how he plays this role with such megalomania and exuberance. He gave us such classic lines such as: “For you, the day Bison graced your village was the most important day of your life. But, for me, it was Tuesday.” (To Chun Li.) He even says he'll replace God and has grand delusions of world domination through a mutant army, in an underground base. It's impossible not to be sucked in by this villainous dictator's charm and melodramatic proclamations.

I feel like he was the one actor who understood that the movie is a comedy. It's an action-comedy, of course. But, ultimately, at the time, videogame movies were still thought of as for kids. And that's who Raul Julia was doing it for! (Specifically, his kids.) So, even though Guile has weird lines, and almost nothing else about the movie works, we still have Raul Julia playing Bison as a madman fully aware that he's in a videogame! That alone should bring anyone joy. Give it a watch as a comedy, and see if it makes you smile!

So what's your favorite M. Bison line? I think mine is the "it was Tuesday." line. That was just great. But, he has such gravitas, every line is great. Let me know your favorite Street Fighter line in the comments. It's not a good movie, but it's not bad as a comedy. Merry Christmas, everyone.

Thursday, August 11, 2022

Bubble (2022):



Bubble (2022):

“Hibiki plummets into the sea but is saved by a girl with mysterious powers.”

Hibiki belongs to a parkour team in post-apocalyptic Tokyo after Tokyo becomes filled with bubbles and cut off from the rest of the world. His team is called the Blue Blazes, or BB. They battle other teams like the Under Takers, or The Mad Lobsters in this Capture The Flag parkour sport. One day, Hibiki falls into the ocean water while playing, and swears he sees a mermaid.

This mermaid is actually a feral girl who he names Uta, with a strange secret. She acts like a cat, and has a strange attraction to vortex patterns and The Little Mermaid fairytale. Stranger still, when she hums a tune, the bubbles react to her harmony. Later, she joins the parkour team and helps them defeat a technologically advanced team, The Under Takers, by using the bubbles as stepping stones.

The Under Takers want revenge, and so kidnap Makoto, one of the team members, and challenge BB to a death match. Just then, Uta starts to come apart literally. She's made of bubbles! The team and the morticians have to come find her as the world around them is ripped apart by a vortex of angry bubbles. And soon, Hibiki discovers Uta dissolving into seafoam, just like the mermaid in the story.

Bubble is a very peculiar anime. On one hand, it's a sports drama in post-apocalyptic Tokyo. On the other it's a romantic fairytale bursting at the seams with poetry about the transitory nature of existence, and how all things return back to their source: stars, water, plants, bodies, seashells. The vortex pattern is everywhere.

In particular, I liked that Bubble had good disability representation. Hibiki is shown as having some form of audio sensitivity. But, despite this, he can hear the song of the bubbles. In addition, his friend and mentor Shin has a prosthetic leg, which plays further into the theme of the body as transitory. But, does it add up to anything? Well, I suppose it depends if you like romance. If you do, I recommend this one. For me, personally, I say give it a watch on Netflix. If not for romance, then sci-fi sports action!

Friday, June 24, 2022

Tron (1982):



Tron (1982):

“A computer hacker is abducted into the digital world and forced to participate in gladiatorial games where his only chance of escape is with the help of a heroic security program.”

Tron is a very interesting movie. It's about computer programmer, Kevin Flynn, who gets zapped into the computer world while programming his game, Space Paranoids. The Master Control from The Dillinger Corporation has grown tired of assimilating corporate data, and wants to add the data of people and nations to itself. So, it abducts Kevin and puts him inside the game room, which is designed like an old gladiatorial arena where deleted programs usually compete for freedom. Kevin is the first human to be zapped inside the computer.

Inside the computer is a very weird and surreal early 3D environment. The programs all wear neon outfits that are blue or red for good or evil. It almost reminds me a little of German Expressionism, in that abstract shapes and colors convey emotion inside a twisted reality. Once inside, Kevin becomes somewhat of a messiah figure. The programs look at the Users like gods. And the Master Control only wants to add to himself.

It tries to punish Kevin by making him compete in the games, but he goes off grid with his allies Tron, RAM, and Yori. Tron outruns some tanks sent after them. Because Kevin worked on the game, he can pilot some of the vehicles meant for other games too. Tron uploads this data to his disk, which all programs have, which they'll need to defeat the Master Control. They come to a pool where they can replenish their data like water after the chase, but RAM dies, or rather, “de-rezzes”.

Before he disappears, Kevin gains control of a glider called a Recognizer, which he can pilot like an arcade game with a joystick. Kevin brings Tron and Yori to an unfinished part of the game, but since he programmed it, he can get through. Meanwhile, Tron and Yori have to get through the control tower guard who resembles the User DuMont to talk to Kevin and join up with him.

They find the real DuMont being tortured by Master Control in a room full of red, tortured programs. Finally, Tron challenges the head slaver Captain Sark to the disk-throwing game, and slices his brain open. It's actually quite a grizzly scene, even in 80s CGI. Flynn challenges the Master Control and helps Tron, as a program, add all his data disk to Master Control, freeing the system. All the lights turn blue, and the programs are free.

Overall, Tron is pretty great. It's a little goofy in its use of computer terminology, but I like the strange operatic feel it all has. If programs were alive, they'd probably see us as messiahs. And I like the gladiatorial story this opens up to the viewer...even if it is a little cheesy, it does raise good points. Does Machine serve Man, or does Man serve Machine? It's high-concept sci-fi.

And in the end, the Machine (Tron and his friends.) is helping us, the Users. (Kevin Flynn.) Meanwhile, the 3D gives it a sort of mesmerizing dream-like quality, so it's never boring to watch. I'd say if you have time, give it a watch. It's free on Disney+!

Tuesday, June 14, 2022

Interstella 5555: The 5tory of The 5ecret 5tar 5ystem (2003):



Interstella 5555: The 5tory of The 5ecret 5tar 5ystem (2003):

“A continuation of the story told in the Daft Punk music videos "One More Time," "Aerodynamic," "Digital Love," and "Harder, Better, Faster, Stronger."”

Interstella 5555 tells the story of an alien pop band who is abducted and given new Earth identities. In effect, it is an anime (French/Japanese with Toei and Daft Life Productions) music video for Daft Punk's Discovery album. Each track provides the sounds. But, the anime does give a nice little narrative touch to an already great album.

The band is abducted from the secret star system after their done they're playing “One More Time”. The concert is invaded, they're gassed, given new identities and memories, and start to play for a devious record producer as The CrescenDolls. This is also a track name. Over time, they get tired and lethargic. But then, one of their old alien guards swoops down, takes the band, and tells them about their alien lives. They discover that they are being drained by their record producer Darkwood!

Next, they attempt to break into Darkwood Manor. They learn how he is an ancient evil man who thrives on gold records. After they steal back their memory disks, security attempts to stop them and they knock out the keyboard player, who reverts back to his original blue skin. Shocked, they get him to a hospital. But, the band breaks them out and they escape in a truck, with terminator-like guards following.

Then, they rocket off in a ship, and the Earth says goodbye to the CrescenDolls, who have reverted back to alien names and forms . After that, they broadcast their final song (“Too Long” from the Discovery album.) to Earth from the secret star system. Finally, a boy falling asleep stops listening to the album on a vinyl record player, as if it were all a dream.

Really, I just wanted to review this movie because it is an odd little piece of music history. A Japanese animation for a French pop band's music video. But, it also has aliens, science fiction tropes, music, and anime. All of which are topics that I cover. If you like Daft Punk or just want something neat to check out, give it a watch on YouTube.