Showing posts with label Halo. Show all posts
Showing posts with label Halo. Show all posts

Thursday, March 7, 2024

ROOSTER TEETH THOUGHTS:

ROOSTER TEETH THOUGHTS:

Rooster Teeth, the company that made RWBY, closed recently. I wanted to talk about it. I really only joined Rooster Teeth fandom around 2015. I was certainly aware of Rooster Teeth, because Red vs. Blue premiered in 2003, when I was in high school. But, that was before it had a plot, and it was just kind of friends messing around with HALO assets to make a comedy show. Things changed when Monty Oum was brought in. Monty Oum was a wunderkind animator.

He made things like Dead Fantasy and Haloid (HALO vs. Metroid). What made these shows work was always that they were kinda familiar, fast-paced, and action-packed. Dead Fantasy was Final Fantasy, but not really. Haloid was Metroid vs. HALO, but not really. Along with Monty Oum's focus on fast-paced rhythm-based action (with a background as a dancer.) Monty Oum's style of animation was ultimately a victory of re-branding that re-vitalized Rooster Teeth, and gave it direction.

Now, under Monty Oum, Red vs. Blue became an action show, where it was HALO, but not really. It had a plot and characters, and action scenes. After the success of HALO, but not really, Monty Oum was given the green light to develop RWBY, which was Final Fantasy 8, but not really. The costumes, weapons (Everything is a gunblade.), and plot were straight from the 1999 videogame, but not really.

Parts of media like Kingdom Hearts, fairytales, plus shows like Once Upon A Time and Snow White and The Huntsman can also be seen as influences on RWBY, with a color scheme and elaborate rhythm-based team battles, and attacks. Several fairytales had become public domain in 2012, which made them easy to adapt for the small business. RWBY's popular team-based color schemes allegedly came to Monty in a dream, probably from working on Red vs. Blue too much.

So, I joined right in the middle of all this, by watching RWBY. FF8 was my favorite Final Fantasy, so I picked up the plot immediately. I was all about RWBY for a good while. It was like revisiting one of my favorite games, with a fairytale twist, as was popular at the time. The success of RWBY was unprecedented, spawning a fandom. Unfortunately, Monty Oum fell into a coma in 2015 just before the completion of Season 3. (Seasons of RWBY are called Volumes, like fairytale books.)

Season 3 is widely considered the best Volume of RWBY, as it is a tournament arc featuring many different teams and battles, showcasing the fighting mechanics that made RWBY unique. Additionally, it would open up the world, going beyond locations visited in the previous volumes and introducing the second half of the plot with new villains and character development for Team RWBY. Perhaps most importantly, this meant that Volume 4 would be the first without Monty Oum, as his coma proved fatal.

Volume 4 introduced Salem, the new big bad villainess who was secretly controlling everything. The characters slowly discover that magic is real, and that they do in fact live in a fairytale-type world where they are to act as guardians for sacred relics, before Salem can get to them. This was an okay Volume. It's basically the second half of FF8, but at least it left you wondering what could happen.

Volume 5 splits up each individual member of Team RWBY to give them their own arcs. I understand the reasoning behind this, but I felt like they hadn't developed much as a team first. Yang recovers at home and then tries to find her mother, Ruby joins a new team, Weiss is imprisoned back at her home, and Blake takes a boat trip home to confront her misguided past.

At least they reunite by Volume 6's end. I hung in for all the new characters and villains. The writing on the wall for RWBY came, I think, by Volume 8...when COVID happened. It seemingly changed some direction of the show. Instead of the fast-paced action scenes, I felt like now we have cramped action that takes place in one static location, opting for flashes and bangs in place of dynamic movement, often resolved quickly by Ruby's eye powers or one big move, despite earlier establishing the series' love for gun kata (Kung Fu with guns.), and the characters' skills with their own unique weapons.

Also, earlier the series had made references to the fact that the Kingdom of Atlas was basically Germany. It combined its education and military, and chose a different side in the series' Great War. Even Weiss Schnee from Atlas uses a German name. So, the twist that Ironwood actually wanted to defend Atlas by himself by forsaking dust and the other Kingdoms, didn't shock me at all. If it was supposed to be shocking, it failed, since it was telegraphed all along if you know Final Fantasy and history. Final Fantasy is always setting up Magic vs. Technology.

Since the heroes use dust (magic), it's logical to me that the antithesis of that would be embodied in Ironwood, who favors militarism and technology. But, even this distracts from the main plot, which was supposed to be now defeating Salem. Although, I understand they were trying to create villains for every continent in the show's world, with Ironwood being the villain for Atlas. I was disappointed that they couldn't come together already to defeat Salem.

Time was running out. We were now at Volume 9 (2023), and they took a detour once again to The Ever After, a place where fairytales are real. Yang lost her mechanical arm and Ruby lost her weapon. Weiss keeps insisting there's no way they're in a fairytale. It's pretty much at this point where I watched, but lost my former interest. Magic and fairytales had already been proven real. Ruby had already proved herself as a leader. It was a neat visual detour, but there was no thematic reason to reset characters' motivations, other than that's all the writers knew to do absent the guidance of Monty Oum.

I will say I liked the inclusion of BMLB (A fan-created romance between Team RWBY members Yang and Blake.) being absolutely confirmed in this Volume. But, otherwise, it seemed to retread familiar ground, and reset characters' motivations. The Rooster Teeth merger with Warner Bros forced new projects to be focused on instead of the main show. On top of this, dramatic scandals rocked the once-seemingly benign company, including pay disputes and harassment charges. But, it ultimately survived.

I've already written about RWBY: Ice Queendom, the Japanese anime version of RWBY. In addition, Rooster Teeth focused on cross-over comics and movies with DC's Justice League, which again, while interesting both covered familiar grounds. By this point, if you didn't already like RWBY, you weren't going to watch another origin story and re-introduce the team. They staked everything on the success of RWBY and Batman, but Batman doesn't need RWBY.

You see, what made the show work was always that it was Final Fantasy, but not really. I say that as a fan of RWBY. It was not perfect, but it was the little animation studio that could. If you add Batman to it, or bigger more recognizable entities, in my view, it kills the idea that these characters were home-grown successes. Rooster Teeth had fans who had watched it grow from a small web animation studio, to become something original in spite of being a victory of re-branding Final Fantasy characters with twists. The merger with a giant corporation killed their home-grown success myth.

What will happen to RWBY now that Rooster Teeth is going under? I don't know. Probably, it will just move to a Warner Bros. Company. Maybe Cartoon Network will pick it up, or Crunchyroll. It was a wild ride while it lasted, Rooster Teeth. Everyone involved will probably just come back under a new company. I just hope they can finish RWBY's story, and give it a good ending.

Saturday, March 15, 2014

March 8 2014: VSA Day of Arts For All

                                         Janine Moore's "Orange Groves", 1st Place Emerging Artist


                                                     Henry Hess’s “No Place Like Home”

               (Spartan meets Pyramid Head” by Jonah Farmer.)

If you follow my blog, you know I usually go to The Day of Arts for All on March 8, to report on it. But this year, I was even in it! My piece was called “Pig Head”, which used bright colors and saturation to illustrate a pig head via digital art. Aside from art, there was also some music by Sarah Bellish, a young soloist who uses her experience with disability to write music. A great opportunity to listen to some of the great life experience disability brings, in a soulful way! There were also videos meant to illustrate the experience of disability. The theme of the day seemed  to be representing these perceptive  personal experiences.

 Then the awards came. All who participated got an award. Including me! All the pieces were great, but the two I liked best were Henry Hess’s “No Place Like Home”, showing Dorothy’s ruby slippers, which won third place in the Youth Artist category. 2nd Place in the same category went to a Halo/Silent Hill inspired piece! “Spartan meets Pyramid Head” by Jonah Farmer. 1st place in the same category went to Nathaniel Curtiss of Worthington for Where Miles Davis Recorded The Birth of Cool! A super cool use of perspective! Best in Show was called: “Beautiful Nature Life: Where Everyone Would Like to Be”, a mixed media piece by the team of Wendi Olszewski, Shawnda Osswald, and Stephanie Spencer, depicting a brightly colored rural life.

But, everyone wins in my book, because we all told our stories through art: “Why the pig head?” Someone asked me in front of my piece. “Why not?” I said. The point for me is just to create something that didn’t exist before. The image that jumped out at me in the framework of my color scheme was a pig head. I’m interested in seeing how my mind and experience as a disabled person translates to my creations, as each
artist did through their own perspective. By his/her own experience.

Going back to perspectives, the films Be My Brother is an Australian short film about a man with Down Syndrome who records everything he observes, but he cannot get his brother to record something on the bench with him. He displays a dazzling intelligence, quoting everything from Shakespeare to The Lion King, and even charms a woman who he describes as the “most attractive woman in the world”. The film ends on a bus, with his brother hugging him.    

Sensory Overload is a film from the perspective of an autistic. As such, there is intermittent sound, and sometimes it becomes increasing overwhelming. From the blaring of city sirens to a cashier tapping a pen in a café. Wild colors add to the disorientation, and autistic perspective. The film ends in silence as a woman helps the boy pick up papers he lost from his backpack.

We ended with a comedy called Jazz Hand. In this a Californian woman with a prosthetic hand enters a dance audition. While tap dancing, her hand falls off and the choreographer recoils in exaggerated disgust. She puts her hand back on! But backwards! Lots of big laughs from this one, and nice to see a “disability movie” that is a comedy. “Do you think he noticed?” Asks the dancer. Duh! Yes!

I’m pleased to have been a part of The Day of Arts for all. It was a fun time, and I got to get my art out and look and other people’s art! That’s always a good day for me when I can get positive messages about disability! We are all capable of becoming more than we appear to be. Thanks, VSA! I had a great time.
For a full list of Day of Arts for All winners visit VSA's website: www.vsao.org

                                                     ("Pig Head" by Chris Bowsman.)
                               

Wednesday, October 23, 2013

Halo: Fall of Reach: Covenant Review (2011)

Halo: Fall of Reach: Covenant Review (2011)

Kelly: If we miss…

Sam: “We’re Spartans, Kelly. We don‘t miss.” 



So, I was sitting in Barnes & Noble a couple days ago, and decided to grab a random graphic novel to keep me occupied. That graphic novel was "Covenant"…which is a Halo comic. I’ll be lenient on this one since I’ve only ever played Halo about twice, and that was when it was new. But hey, I even reviewed Super Metroid, so how hard could this be?  Today’s review is the long-winded  Halo: Fall of Reach: Covenant, graphic novel from Marvel Comics!

     The graphic novel seems to follow the UNSC around, first the fleet, then the Spartans (Which are like Super Marines I guess.) and then the grunts, as they all battle the Covenant, which are weird looking aliens crossed between a Muppet and a bug from Starship Troopers. One of the things I find hilarious about Halo is how outmatched the Covenant seems to be, and yet the UNSC constantly acts like they’re a threat.

    In the first chapter, there’s a lot of techno babble about some secret weapon they have but: “They will counterattack, and we will be destroyed.” So, maybe not such a good plan then? After the fleet gets destroyed, then they call in the Spartans, and unveil…sigh…the Mjonir battle suits at a base called Damascus. They really grabbed for mythology there. I have no problem with mythology, but it’s not a madlib, okay? They should have reasons behind the names.

Anyway, in the second chapter it’s all about the Spartans: Three Spartans Jeff, Sam, and Kelly have to land on this Covenant ship and blow it up. At least, in this part we actually get to see the Covenant, and it’s hilarious. One of the Spartans gets trapped as he sets the explosive, and sacrifices himself so that the others survive. One of the things I liked about this sections was, for all its madlib mythology, they explain that the armor triples their strength, and in normal test subjects the suit reacted so quickly it broke their bones. Spartans, however, are not normal test subjects.

   Really? And I thought I was just playing a first-person-shooter! Now, I know that I actually was simulating a hilariously ineffectual military organization that relies on secret plans and test subjects! At least Captain America was one superhero fighting Supernazis, so he has a reason to exist! Here, it’s just Dr. Hadsley takes three random guys to a secret base after their fleet was destroyed and gives them super armor. Can anyone explain this to me other than as a bad parody of Starship Troopers? I’m not kidding…the whole organization seems to be built on secret plans, instead of actual plans.

    The final chapter is the battle of Cote de Azur. I just thought this was badly written. There are scenes where people are saying: “We’re losing men here!” and “This is more than I’ve ever seen in one place!” But, we never actually see much of the battle except for one ship that takes out a jeep. Show, don’t tell! Anyway, I was willing to give Halo a chance. It does describe the mythology for me, but I feel like at the end of the day, it’s just a bland first-person-shooter about a terribly ineffective military organization battling Muppets.

    The Covenant still don’t seem like much of a threat to me. They are bug-Muppets vs. super soldiers with guns! Most of the destruction, as I understand it, was caused by the UNSC’s poor decision-making, and not the alien threat. They sacrificed men, they sacrificed the fleet, and they sacrifice test subjects.

    Just because I’m relatively new to the Halo universe, I’ll rate this one 2.5 out of 5 stars. It does explain the universe (Though it’s poorly shown.) and it seems to be at least a good parody of Starship Troopers. But the illustrator didn’t have much to work with, because scenes were dedicated to people talking about death rather than showing it.

 I feel like Captain Kirk would be really disappointed in the UNSC. And even he would take along some red shirts, but he always had a plan! Oh, well…I suspect within the videogame Halo the secret plan plot exists to make the player feel special. But, as a comic, it just left me in the dark about how this organization can even operate!   Master Chief has nothing on Captain Kirk!