Showing posts with label virtual reality. Show all posts
Showing posts with label virtual reality. Show all posts

Saturday, February 3, 2024

Solo Leveling (2024):

Solo Leveling (2024):

“In a world of gifted hunters and monsters, a weak hunter Sung Jinwoo gains extraordinary powers through a mysterious program, leading him to become one of the strongest hunters and conquering even the strongest dungeons.”

Jinwoo is a 20 year old down-on-his-luck guy who suddenly finds himself in a world where RPG monsters invade Korea through a “gate”. The government learns how to use magic as energy, gold, classes, and skills, just like a game world and hires them as “hunters” to clear monster dungeons. Jinwoo joins a party with a high-ranked leader. Since Jinwoo is weak, he only has a cheap knife to start with.

One day, they end up trapped by giant god statues. But, Jinwoo is the only one who finds out that there is no boss fight. It's a puzzle. That lets him start again in the game world. After his party is defeated at various points in the puzzle, he wakes up again, and slowly learns the rules of the game world, including what gets points and how to get stronger.

Slowly, he begins to build his stats and strength, and learn where the monsters are, as well as their weakness. Now, he can bring up game screens and inventories to enhance his stats and abilities, as well as make weapons appear like swords. No more cheap knives. Jinwoo decides to focus on strength, and has a real-life muscular body as a result of spending his points on strength. However, to avoid attention, he still puts on a front of being very weak, so he can gain “levels” while adventuring solo.

Overall, it's a good mix of real-world and videogame mechanics. The monsters are interesting enough that it keeps me wondering what will happen next. It's hyper-violent, so it never gets boring. There's wolves, goblins, giant ants, snakes, and spiders. It's been fun to see Jinwoo's transformation from weakling to hero thanks to videogame-style Fighter specialization. It gives hope to gamers. (Not that I really am, these days.) Check it out!

Friday, June 24, 2022

Tron (1982):



Tron (1982):

“A computer hacker is abducted into the digital world and forced to participate in gladiatorial games where his only chance of escape is with the help of a heroic security program.”

Tron is a very interesting movie. It's about computer programmer, Kevin Flynn, who gets zapped into the computer world while programming his game, Space Paranoids. The Master Control from The Dillinger Corporation has grown tired of assimilating corporate data, and wants to add the data of people and nations to itself. So, it abducts Kevin and puts him inside the game room, which is designed like an old gladiatorial arena where deleted programs usually compete for freedom. Kevin is the first human to be zapped inside the computer.

Inside the computer is a very weird and surreal early 3D environment. The programs all wear neon outfits that are blue or red for good or evil. It almost reminds me a little of German Expressionism, in that abstract shapes and colors convey emotion inside a twisted reality. Once inside, Kevin becomes somewhat of a messiah figure. The programs look at the Users like gods. And the Master Control only wants to add to himself.

It tries to punish Kevin by making him compete in the games, but he goes off grid with his allies Tron, RAM, and Yori. Tron outruns some tanks sent after them. Because Kevin worked on the game, he can pilot some of the vehicles meant for other games too. Tron uploads this data to his disk, which all programs have, which they'll need to defeat the Master Control. They come to a pool where they can replenish their data like water after the chase, but RAM dies, or rather, “de-rezzes”.

Before he disappears, Kevin gains control of a glider called a Recognizer, which he can pilot like an arcade game with a joystick. Kevin brings Tron and Yori to an unfinished part of the game, but since he programmed it, he can get through. Meanwhile, Tron and Yori have to get through the control tower guard who resembles the User DuMont to talk to Kevin and join up with him.

They find the real DuMont being tortured by Master Control in a room full of red, tortured programs. Finally, Tron challenges the head slaver Captain Sark to the disk-throwing game, and slices his brain open. It's actually quite a grizzly scene, even in 80s CGI. Flynn challenges the Master Control and helps Tron, as a program, add all his data disk to Master Control, freeing the system. All the lights turn blue, and the programs are free.

Overall, Tron is pretty great. It's a little goofy in its use of computer terminology, but I like the strange operatic feel it all has. If programs were alive, they'd probably see us as messiahs. And I like the gladiatorial story this opens up to the viewer...even if it is a little cheesy, it does raise good points. Does Machine serve Man, or does Man serve Machine? It's high-concept sci-fi.

And in the end, the Machine (Tron and his friends.) is helping us, the Users. (Kevin Flynn.) Meanwhile, the 3D gives it a sort of mesmerizing dream-like quality, so it's never boring to watch. I'd say if you have time, give it a watch. It's free on Disney+!

Sunday, October 31, 2021

Sword Art Online (2012):



SWORD ART ONLINE (2012):

"In the year 2022, thousands of people get trapped in a new virtual MMORPG and the lone wolf player, Kirito, works to escape."

Sword Art Online is what happens when you let evil people design videogames. You see, on its launch date the players of the virtual MMO Sword Art Online are trapped inside the game with no way to log out, other than beating the game. (As the evil game creator informs them.) Soon after joining a guild however, our hero, Kirito, decides to beat the game solo. But, is that even possible?

But you see, Kirito has one major advantage. He was a beta tester in Sword Art Online, so he knows where to go to get good equipment, and what monsters to defeat. Well, I guess the game maker trapping 6000 players in a battle royale helps cut down on competition, too. But, he quickly rises through the ranks, defeating dungeon monsters, bosses, even participating in duels. He becomes the game’s notorious loner, The Black Swordsman. Half the fun is watching him battle every boss nearly to the death. If his HP drops to 0, he dies in real life as well as in the game.

For me, the fun is seeing the game elements mix with real world elements. For example, some people decide to play it safe and stay in the game. Others form guilds exclusively for getting back to real life and beating the game, and others are just trolls and player-killers. Things get even more interesting though, when he meets Asuna. She is a high-level guild member who keeps dragging him along on quests.

When Kirito meets her, she scolds him for falling asleep, and not beating the game. Well, they start to hang out, and start a relationship. Soon another question arises. Should they stay in the game, where they have happier and healthier lives, or risk it all to get back to the real world? Where are they even, in the real world? Indeed, it seems at first like they’d be happier in the game. What are they going to do? Meet IRL and marry?

Now, it’s a great show (25 episodes) with lots of twists and turns, sometimes out of nowhere. I like how it brings to life virtual reality issues…such as dying, which is usually no problem in a game…and flips them around by adding real world consequences. The line between the game and reality becomes very blurry. It helps build a world in which you’re invested, but also raises the question: Can/Should he give it all up? Now, Sword Art Online IS his life, and his virtual girlfriend is his girlfriend with whom he has a another life. There’s almost no real reason to go back IRL.

All in all, I like Sword Art Online. It raises good questions about escapism (For example, wouldn’t Kirito rather be the famous Black Swordsman, than some random teen?) the nature of god in the game maker, and the nature of society in how people interact with others, build societies, and guilds. The only thing that’s not very realistic is that there’s only one trolling guild, Laughing Coffin. Thank goodness!

But, overall I give Sword Art Online 4/5 stars for developing an engrossing, beautifully-animated world that raises questions about the value of escapism, with great plot twists! Check it out, if you get the chance. Oh, and don’t let evil people with God complexes design videogames. That seems to be the overarching moral. Ha! But, seriously, it’s a great show to watch!


Friday, October 8, 2021

VIRTUOSITY (1995):



VIRTUOSITY (1995):

“When a virtual reality simulation created using the personalities of multiple serial killers manages to escape into the real world, an ex-cop is tasked with stopping its reign of terror.”

Virtuosity is free on YouTube for now, so I figured, what the heck? Might as well watch it. I'd like to mention a few things for wider cultural context first. I think in scifi (ostensibly what this blog is about, along with cultural issues.) you have more leeway with what can look dated, because it's more about imagination. That said, it's a very good cyberpunk crime thriller.

Denzel Washington plays Parker Barnes, the only cop who's gotten close to taking down Sid 6.7, an amalgam program of the worst killers, meant to train cops. One day, Sid tells his programmer that he wants out. The programmer tricks another researcher into constructing him an android body, and bringing the villain to life.

Now, Parker chases him through pretty much a landscape of 90s media culture. A techno club (where Sid takes hostages.), a store, a UFC ring, and a TV station. During the chase and shootout, we learn that one of Sid's personalities is the terrorist Michael Grimes, who killed his wife and daughter. Using this, Barnes tracks him down to the TV station.

Sid constructs a “Death TV” game show and takes hostages. Barnes realizes since Sid is a VR training program, he only enjoys playing the game with his favorite opponent. So, he accepts his showdown challenge. Meanwhile, a programmer's daughter is being held hostage with a bomb, just like when his wife and daughter were killed.

After Sid and Barnes fight, the policeman takes out Sid's program, and makes him believe he actually won, sticking him back inside VR. He diffuses the bomb. Cops run over Sid's program with a car. One thing I will say is, I like how the programs look. They're like little orbs. Both Russell Crowe and Denzel Washington add an air of drama to the action.

That is to say, I enjoyed the performances by both Denzel Washington and Russell Crowe. Denzel is usually always a good action hero. Russell Crowe is intense and wacky in this early role. Lastly, I think its amazing what they could do with 90s CGI; essentially screensaver graphics. It's cool to imagine a world where VR and digital technology could immediately become physical.

I'd recommend the movie because it explores cool scifi ideas, stars two talented actors, and is free on YouTube. I can see influences of William Gibson and the Neuromancer trilogy in the writing. (I don't think Idoru was written yet, but it dealt heavily with VR. Seriously, check out those books.) In the end, I think it was an awesome crime movie from a time when we didn't yet know what the Internet would become. Check it out.

Monday, September 6, 2021

Lawnmower Man (1992):



Lawnmower Man (1992):

"A simple man is turned into a genius through the application of computer science."

An intellectually disabled man has his intelligence boosted through VR technology. He soon takes revenge against those who bullied him. He gains telekinesis and telepathy. Eventually, he plots world domination through the computer world.

It sort of takes a hard turn turns scifi horror when Jobe gains his powers. VR looks dated now, but the ideas are still relevant. Like how much bullying someone can take, and how the tables are turned when Jobe has power. I liked it. Check it out. It's free on Tubi.