Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

Monday, December 13, 2021

Superman: Doomsday (2007):


Superman: Doomsday (2007):

If you’re expecting Cyborg Superman to show up, or a retelling of “The Death of Superman” comic book storyline, you’ll be disappointed. I was. This version of the story has Superman returning as an “evil clone” created by Luthor. There’s no Steel (Metal Superman!) even! So, basically, if you watched this film, it’s to watch Superman fight Doomsday. That’s it. Once the mystery of the clone is solved, there’s no more dramatic tension left.

Of course, the fight with Doomsday is fantastic. But, that lasts like 5 minutes. Including Doomsday’s arrival. You can tell the fight is intense just by the sounds of each hit. A real super slobber-knocker! Superman is still a man though, and still gets tired. After being dragged through a power station, hit by a subway, and thrown around with a few earth-quaking impacts, Superman starts to tire and stagger, while Doomsday does not. It really is like watching the ultimate boxing match. In the end, Metropolis is basically a crater.

Well, that was fun. But, what happens next? Well, not much. After the funeral, Toyman terrorizes the city (Voiced by John Dimaggio! Really, kudos to the voice casting in this movie! Everyone is spot on!) and it looks like Superman has come back, but after it’s revealed only minutes later that this is a clone under Luthor’s control which he gleefully wails on with Kryptonite knuckles, all the excitement goes away. In the original comic, there was more exploration of what people did to carry on his legacy. This is just a dumb clone plot…I honestly preferred the Evil Superman in Superman 3. At least he was the result of a split personality.

Here, when Evil Superman starts threatening old grannies and kills Toyman, it’s just awkward. I will say they did a good job explaining away early 90s Superman’s awful mullet haircut. His robot dug up his unconscious body, so presumably he didn’t have time to cut his hair. The robot is voiced by Tom Kenny! Anyway, to even the odds against his evil clone, Tom Kennybot gives him a Kryptonite gun, and a black solar suit, making him look weirdly gothic. Real Superman wins, of course. With the help of Lois Lane.

Honestly, I’m not sure how I feel about this movie. It doesn’t really teach anything, and doesn’t really capture Superman’s legacy. The original comic storyline showed many different sides of Superman, some of which were evil, and some of which were good. It just seems to me that lumping all that into “Evil clone with Luthor’s personality.” is a huge waste. Luthor even ends up in the hospital once the clone becomes paranoid. So, he’s more evil than Luthor. It should’ve at least included Superboy, the good side of Luthor’s clone.

Now, a couple things this film's got right in the end, are the music and the voice acting. The Superman theme here begins from space in the intro, as it usually should. But, does that triumphant music really fit the death of Superman? I know, it’s a Superman movie…but with a title like Doomsday…you know what you’re really getting is that last, or should I say first, fight! Secondly, the voice-acting is stupendous, as I said before. And it does deliver on that Doomsday battle!

Seeing one of the most iconic Superman comic book stories reduced to a one-note doppelganger plot is hugely disappointing. But, it does have redeeming qualities, most of which I’ve listed above. (Voice-acting and music, Doomsday, etc.) It succeeds in a strong presentation of weak ideas. Really, it’s all about that Doomsday battle. Oh, and explaining away that mullet! 2/5 stars. Not very super, but makes you expect it will be. And that’s worse! I mean, you might like it, but like Superman, the film nearly dies after Doomsday.


Sunday, September 26, 2021

DEATHSTROKE: KNIGHTS AND DRAGONS: THE MOVIE (2020)



DEATHSTROKE: KNIGHTS AND DRAGONS (2020):

“Assassin Slade Wilson leads two lives: a relentless killer known as Deathstroke and a family man. Can he atone for the sins of the past-or will his family pay the ultimate price?”

This one is a doozy! It's an adult animation (read: cussing, partial nudity, and violence.) featuring Deathstroke from DC comics. The story is about him trying to protect his family from learning that he's a super-powered assassin. But, that goes out the window when he's attacked at home by the HIVE, a mercenary group.

They steal his kid, Joseph, and re-name him Jericho, subjecting him to the same military experiments as Deathstroke. It's said that while Deathstroke is a handgun, so to speak, Joseph is a nuclear weapon. He has psychic abilities on top of his fathers superpowers and healing factor. The HIVE plans to use him to plot terrorist attacks, and control world leaders.

Meanwhile, Deathstroke uncovers that the HIVE leader is someone from his past. Joseph even sides with them for a while, before uncovering his abuse. A motif that's repeated via a bedtime story is that Deathstroke sees himself as a knight, protecting his family against dragons. In the end, Joseph believes he's still the knight, and fights beside his father against, among others, Lady Shiva.

It's pretty good for an adult animation in 2020. I'm not spoiling too much if I say I'm dissatisfied with how they defeat Lady Shiva. Overall, they cram a lot into 89 minutes, but it's a good and bloody story. It's an origin story, a betrayal, and a future story all at once. Give it a watch if you don't mind the violence!

Wednesday, September 22, 2021

Harley Quinn and Batman (2017):



Harley Quinn and Batman (2017):

“Batman and Nightwing are forced to team with the Joker's sometimes-girlfriend Harley Quinn to stop a global threat brought about by Poison Ivy and Jason Woodrue, the Floronic Man.”

Harley Quinn and Batman team up to stop Poison Ivy. Batman's former sidekick Nightwing finds Harley working as a waitress in a cosplay-based restaurant, and figures she knows where Ivy is. Harley says she wants to just live a normal life. Eventually they tickle each other, and decide to work together.

Now, usually the DC movie universe doesn't like to make fun of itself. But, this is a Harley Quinn comedy. So, it's much more slapstick and fart jokes than the usual Batman fare. I kind of liked it. They have fun. They sing karaoke before they find out where Ivy is, thanks to a tip.

Turns out, Ivy is in Louisiana working with Floronic Man to turn all life into plants. Harley pleads with Ivy, and is able to convince her to stop. But, she can't stop Floronic Man. She tells Batman that if he's just made of plants, they should be able to just burn him. (In comically whispered dialogue.) Nightwing and Batman kiss her cheek, and that's all folks.

It's pretty good for a DC animated movie. Especially for a DC comedy. You definitely have to be in the mood for this one. I don't know. Watch it with some snacks. Be prepared for fart jokes. If you like Harley Quinn, and have a good sense of humor, you should enjoy.

Sunday, September 19, 2021

TURBO KID (2015):





TURBO KID (2015):

"In a post-apocalyptic wasteland in 1997, a comic book fan adopts the persona of his favourite hero to save his enthusiastic friend and fight a tyrannical overlord.”

I wanted to like Turbo Kid a lot more than I did. It's a deliberate parody/homage to apocalyptic sci-fi of the 1980s like Mad Max. With water being scarce and sucked out of humans by an evil corporation, it's even got heavy shades of Tank Girl. The problem is that none of the characters feel developed, despite a great 1980s atmosphere.

The main character, The Kid, feels bland and unmotivated. They give you an origin story right in the middle of the movie after he meets the big villain Zeus. There they explain that Zeus killed The Kid's mother. They should have led with that, and had it fuel his character, instead of introducing us to him as a shy comic book geek obsessed with Turbo Rider comics.

The only interesting character here is Apple. She wants to be Turbo Kid's friend, and teaches him how to fight and be a friend. They begin to care for each other. She's the heart of this movie. Literally, if they didn't have Apple, I would have no reason to care for this movie, because the main character is such a depressed geek loner.

That's the problem with this movie. It tries so hard to make you identify with Turbo Kid, that it forgets what kind of 1980s homage it's trying to be. Sweet romance scenes are immediately followed by splatterhouse gore. Action moments that should feel big, are only sold short because the same beats keep happening. Without spoiling, I'll say scenes with any heart are robbed of importance because they keep mishandling Apple: 4 times.

It'd maybe be different if Turbo Kid led with its apocalyptic revenge story. As it is, the movie tries to sell you on the idea that he's a comic book nerd who incidentally finds a laser-shooting glove. I get it, but the one who really carries the movie is Apple. She makes him go out, and make friends and adventure, instead of living life as a lone scavenger...and he never really grows out of that, except for when they show his origin story in the middle of the movie.

I love homage movies to the 1980s. The sets are cool, and invoke the time period. But, the action is too mixed, and I didn't really connect with any characters besides Apple, because she is the only one who values friendship, heart, and battle skills. The only thing Turbo Kid has is a laser glove, and a comic book obsession...which might be cool if that's what you like, but it doesn't drive the plot.

As much as I wanted to like the atmosphere, I just couldn't get over how mixed the movie was in message and tone. Is it a horror movie? A coming-of-age flick? An apocalyptic action movie? An adventure? Beyond saying “Here's an alternate 1980s!” the film doesn't really seem to care what it is, or what happens in it. It's free on Tubi, but I have to say skip this one.

Friday, September 17, 2021

DREDD (2012):



DREDD (2012):

“In a violent, futuristic city where the police have the authority to act as judge, jury and executioner, a cop teams with a trainee to take down a gang that deals the reality-altering drug, SLO-MO.”

Well, this one starts off strong with a chase scene. But, Karl Urban needs to work on hiding his New Zealand accent. He still pronounces “America” as “Ameriker” in the first scene. Karl Urban plays Judge Dredd this time. He does okay. The Judges are executioner cops in the post-apocalyptic Mega-city. They have cool weapons, and don't hesitate to use them. One of the first guy's heads explodes with an explosive shot.

After that, we find out one of the guys was on a futuristic drug called slo-mo. Slo-mo is distributed by Mama (Played by Lena Headey.) Because she owns this part of the Mega-city, she covers it in metal, and no one can get out. A bounty is put on Dredd and his psychic partner's head.

Luckily, the psychic partner can find out where Mama is. The rest of the movie is a story of betrayal (But, not by the partner.) and a bloody shootout. There's a surprise for Mama. It's an ok movie. Especially a good intro with the chase scene. But, it did just make me want to watch the original 1995 movie. I'd say give this one a watch if you have time.

Saturday, August 14, 2021

Birds of Prey (2020) a.k.a. Harley Quinn: Birds of Prey:



Birds of Prey (2020) a.k.a. Harley Quinn: Birds of Prey:

“It's open season on Harley Quinn when her explosive breakup with the Joker puts a big fat target on her back.”

Right away, we're given a nice little animated sequence on who Harley is, and the breakup with Joker. So, she sets out to become her own self, burning down where she and Joker met, and going around looking to correct her grievances. But, that attracts the attention of other psychos (and the cops.) who want to take her down.

Eventually, she's captured by mafia boss Black Mask. If she can find him a diamond, she's free. Now, overall, this isn't a bad setup, and I cut this movie a lot of slack for being filmed during COVID-19. But, here's where things get messy. See, it's not just a Harley Quinn movie. They have to squeeze in the Birds of Prey.

Harley Quinn by herself is still cool to watch. What I didn't like was stopping the action in the middle to introduce another team member to the plot. It's not very cohesive, and the Birds of Prey don't really get together until the last 10 minutes. The final fight scene in the carnival, and the fight scene in the police station are the best parts.

The Suicide Squad (2021) is a better Harley Quinn team-up movie. Unlike this film, no one character felt wasted. Black Mask felt like just “Not-Joker” to me. Margot Robbie's good, as always. But, they should've taken more time to develop each unique character. You can skip this one unless you really like Harley Quinn.

Tuesday, August 3, 2021

Tank Girl (1995):



Tank Girl (1995):

"A girl is among the few survivors of a dystopian Earth. Riding a war tank, she fights against the tyranny of a mega-corporation that dominates the remaining potable water supply of the planet."

Bizarre apocalyptic sci-fi action-comedy film with Tank Girl trying to rescue her friend from a madman who hoards the world's water and drains it through their bodies. It has cartoony elements like dancing to fight off enemies, befriending goofy mutants, and her tank comes to her like a pet. Interspersed with comic book animation. Check it out if you can.

Saturday, August 2, 2014

CADILLACS AND DINOSAURS (1993 ARCADE) ACCESSIBILITY REVIEW:





CADILLACS AND DINOSAURS (1993 ARCADE) ACCESSIBILITY REVIEW:


MESS O.: “HEY CREEP! GET AWAY FROM THAT DINO!”

VICE T.: “GET LOST OR LOSE TEETH! YOUR CARCASS WILL FATTEN UP THIS 
ROCK HOPPER BEFORE I SKIN IT!”

- Stage 1 Boss “Vice T.” Dialogue 

    Today, I played the most 90s thing I have ever seen. Why haven’t I ever seen this before!? Listen to this:  It’s a Final Fight ripoff based on a comic that became a Saturday morning cartoon. That is gnarly, dude! It’s about guys from an apocalyptic 2153 fighting dinosaur hunters the best way possible. By beating them up! And sometimes even their dinosaurs, because those are obviously bad dinos. The ones you are saving are good. Since 90s nostalgia is cool, and it’s the most recent thing I’ve played, I thought I’d share some of my experiences with this radical game.

Apparently, the game supports up to four players: Jack, (Your Cody Clone!) Hannah, (Obligatory female in orange suit.) Mustapha,( Tough Black Guy!) and Mess O., (Your Haggar Clone!) Now, it’s pretty much your standard beat-‘em-up sidescroller with scifi tough guys, fat guys, and people with whips (And dinos, of course!) to beat up as you find food and power-ups in conveniently-placed oil drums and containers. But, it’s main gimmick seems to be that this game has more guns than The Punisher arcade game. There are a lot. All over the place.

Unlike most beat-em-ups, you see, it uses an ammo system. Most beat-em-ups have you throw away your gun after a few uses, like a ranged weapon with 3 uses. (The Punisher, Final Fight, Streets of Rage, etc.) Not in this game! You can pick up ammo, and blast punks with your shotguns, or triceratopses with your uzis, ‘til you can’t reload. This is the first beat-em-up I’ve seen with such a reload system, and it is awesome.

By the way, on the flipside of awesome cheese, all 90s arcade beat-em-ups had frighteningly cheesy and potentially traumatic game over screens to get you to fork over another quarter. In this one, Vice T. shoots you in the face when the counter reaches 0, and says “ EAT LEAD -- BABY!” Terrifying cheesiness. But, in this emulation, simply pressing a button inserts a coin, thank goodness. So we can be spared the potential trauma of hearing: “EAT LEAD -- BABY!” in our nightmares!

I love the cheesiness. I love that the mission doesn’t make sense. Save good dinos, kill bad ones. Sure! And I love that everything is solved with a one-liner and a punch. I even love the bad dialogue. (Jack’s victory phrase is “You can’t touch this!”) Anyway, I did have a couple accessibility issues. Since this was an emulation, I couldn’t figure out how to do special attacks. I pressed all the buttons. But, since there was no instructions on how the emulation translates arcade buttons, I still haven’t figured it all out, but have done most the guesswork myself. Thankfully, beat-em-ups  are pretty straightforward and accessible. Just punch and move forward.

Before anyone asks…I haven’t read the comics, or seen the cartoon (Yet!) But, I thought the game was mind-blowingly RADICAL. If you want to revisit the 90s, or just have fun beating up bad guys with the power of one-liners and 90s catchphrases, this game is for you. Guns and dinosaurs! What more do you want? Check it out!




FINAL GRADE: A

ACCESSIBILITY GRADE: A-  (Straight-forward beat-em-up with minimal tricky controls. Punch and move forward if all else fails.)

FORGIVENESS FACTOR: A+ (Unlimited continues if you‘re playing an emulation!)

CONTROLS: A (Pretty straightforward for a beat-em-up. But, some guesswork. Figure out how to punch, and you‘re good to beat up punks and evil dinos! Rock on!)

Monday, June 2, 2014

X-MEN: DAYS OF FUTURE PAST (2014) Review:

                                


X-MEN: DAYS OF FUTURE PAST (2014) Review:


                                                              (Colossus vs. a sentinel!)                                                

(The sentinels!)

Future Professor X: “Just because someone stumbles and loses their path, doesn't mean they can't be saved.”  

   So, as a fan of Professor X, I have to talk about X-men: Days of Future Past. There are even two Professor Xs in this one. Specifically, I liked the dystopian Terminator feel, which loosely matched the dystopian Terminator feel of the comics. It was basically Terminator with the X-men in it, but I like both those things! Everyone uses their powers, so if that’s what you wanna see, you’re in luck. Wolverine really stabs people, guys!

In fact, one of the angles about superpowers that I liked about this movie was that even though there are two Prof Xs and one (The younger version.) walks, when he walks, he can’t use his telepathy. I thought that was cool. He needs his disability. Now, there’s a lot of people complaining that this time travel stuff and the time doubles erase the current continuity, blah blah blah…I don’t care. The wonderful thing about fiction is you can choose which parts happened. If you like the old trilogy, you can say it happened. Personally, I like this one!

This timeline starts in the 1960s and goes through the 1970s…but there are giant robots in it, and an assassination attempt on Bolivar Trask…the creator of them. Mystique is the would- be assassin. Also, I think Peter Dinkelage is a great Bolivar Trask. He’s not pure evil. He thinks he’s protecting humanity from the mutants. His fault is he doesn’t see them as humans, which they are. And there’s a nice little lesson in there about not judging people based on fear. Future Professor X is a lot more optimistic than the past one!

But, Future Professor X needs to contact past Professor X to move forward, with the help of Magneto. Personally, I think all he’d have to say is “Don’t worry! You get my sweet hover chair in the future!” But, it takes a lot longer than that and they have a big showdown with giant robots, and Wolverine and Professor X have to stop him. Good stuff!

Overall, a good action movie that establishes a neat new continuity. I’d give it 4/5 stars. It’s a little weird to cover the sentinels in just one movie, as in the 90s cartoon and comics they lasted many years. They definitely upped the action. And I like how every movie covers a different era. I predict next will be the 80s. It keeps getting bigger and better. Mutant battles, robots, and good disability messages. What’s not to love? Go see it.  

                                               (Mutants face extinction in an apocalyptic future.)

(Beast, Wolverine, Prof X: 1970s.)



Thursday, February 6, 2014

Avengers vs. Justice League: War

Avengers vs. Justice League: War

Captain America: “We need a plan of attack!”

Iron Man: “I have a plan. Attack!”



So, in my last post, I made the claim that there are aesthetic differences in the movie Justice League: War to make it different from Avengers, but that it was basically the same plot. The main aesthetic difference I argued, was fear as a motivator. From the beginning, it is established that Batman is a fugitive, hunted by Green Lantern.

    The heroes in Avengers, however, start out as heroes, and active members of their respective communities from SHIELD to India, for The Hulk. In Justice League: War, The impetus for banding together was only the invasion; but they didn’t have 3 hours to jibe and develop relationships between the characters. Iron Man/Hulk do a good job joking and teaming up to work on the alien object, even though Cap chastises them for being unfocused.

   So, from the start the heroes are paired together, and play off of each other. I often say of the Avengers movie that it is a good example of a viable theory of group communication called “Forming, storming, and norming.” It is of course, arguable that Hawkeye needed a little more exposure, but as the only one in this group who hadn’t had a movie yet, he couldn’t be in the first two stages. Justice League: War has little time to develop and thus normalize the heroes roles: essentially we have “forming, storming, Batman!” But, what is forming, storming, and norming?

    Forming is when the group forms. Black Widow serves this purpose, as well as SHIELD, as well as pairing off the heroes to form relationships…as when Cap breaks up a fight with Tony Stark. Superman also fought with Batman like this. But, then, Batman has to rescue Batman. Also, it’s telling that Wonder Woman avoids meeting the President. I know that’s comic relief, but she acts as a fugitive as well. Whereas Cap keeps the group focused by remaining in his past role: The soldier.

  In this respect, each Avenger contains something that connects him to the mission….and that they’re opposed to. Storming is when they question the mission. Even Tony Stark’s suspicion of SHIELD plays on Cap’s trust in SHIELD. Hulk’s rampage and defeat by Thor connects him to Thor. So, he ends up paired with him. Justice League: War has a storming stage, but it is short, since the heroes never meet until the invasion, and Batman rescues Superman. Abducting Superman for conflict reasons, I feel is an odd choice, but it served to show Batman as a leader, and he takes charge, but the end result is the group never feels solidified…it’s Batman’s show…but that’s okay! They have forming, storming, Batman.

   In sum,  Avengers had more time to dealt with forming, storming, and norming. The norming is solidified by the teams mutual avenging of the death of Coulson. It feels less dark because there is more humor (Iron Man’s a jerk, sometimes, but he enjoys himself!) and has more time for the group’s conflicts to resolve. But, in Justice League: War, DC wants the tension to be there, to use a phrase, because he’s Batman.

  Batman thrives off of being a fugitive, and why not? Batman is popular, and this gets the team together quicker…at the cost of character development. In a sense, DC must go with the Batman feel at this point, because the audience already knows him. In a similar vein (Although you have to credit the writers!) Marvel’s Avengers follows the aesthetic of it’s most bankable character for much the same reason. And they are both billionaires…ironic since they are the most bankable.

Ultimately, the cultural aesthetic comes down to who was leading the group. Cap leads the Avengers, kicking into full army mode and formulating his plan of attack! Batman serves as a leader, but only after Superman is underplayed. But, the circumstances called for him to step in…Because he’s Batman! And it would save them making more movies.

Even though Justice League: War is a good preview of what a Justice League movie might look like, to me, it’s clearly following an Avengers formula…but that’s okay! It’s a good decision. That just means they’ll have to go with more familiar characters, and resolve less interpersonal conflict. But, Batman thrives on conflict, and just happens to be the most recognizable character in that universe. Yes, the Avengers all had movies, but DC is playing catch-up, and doesn’t have time to build up there characters. So, Batman may be the hero the DC movies deserve…but not the one they need! Only time will tell!

Bonus Question: Who do you think would win? Avengers or Justice League?


Wednesday, February 5, 2014

Justice League: War (2014) Review

Justice League: War (2014)





Batman: “The world’s afraid of us.”

Green Lantern: “You say that like it’s a good thing.”

Batman: “It’s necessary.”

Justice League: War explains the origins of the Justice League and how they united to fight against Darkseid. But, first some had to fight against each other. Green Lantern chases Batman around Gotham believing he is an alien with a bomb. But, he’s actually stopping an alien with a bomb! In the fight and battle of wits that ensues, Batman disarms Green Lantern! It’s a very good demonstration of Batman’s skill and shows that he isn’t just a guy in a batsuit.

Really, I guess that’s the only problem I have with the film is that it’s way too Batcentric. Movies seem to have lost the idea of how to portray Superman as a leader and symbol of hope. Here, he’s an Old Testament-type God-figure, introducing himself by tossing Batman around until he realizes he’s not the enemy. It’s a might-makes-right philosophy…and I think it’s telling that they can’t represent hope without it choking fear. We can’t let Superman stand on his moral authority like Christopher Reeve's Superman did. Batman leads the Justice League now. With fear as a necessity.

But, also against this, we see the story of Wonder Woman, who prefers to spend the day eating ice cream with a girl instead of meeting with the President until the invasion. She at least provides some comic relief. And feminist philosophy. At one point, she gets one of her protestors to admit that he cross-dresses as Wonder Woman via The Lasso of Truth. It’s funny, and at least shows her philosophy of fighting for Truth, rather than hitting everyone right away.

Now, eventually we see characters like Flash (Who analyzes the metal from the bomb.) and Cyborg, and Shazam. All these characters are played spot-on. Flash has his signature fast-talking quick wit. “It’s an honor to meet you, sir…Batman…Batman, sir!” Cyborg’s backstory is the most detailed, which I believe they should focus more on should they make more movies in this storyline. His scientist father basically reveals that he missed his son’s football game to analyze the metal, because whatever he can do with football (in the world of superheroes.) is a joke.

Later, when  he becomes infected with an alien symbiote, his scientist dad uses a “quantum computer” to save his body, and he becomes Cyborg. It’s a cool story, and shows how technology can make us compete with superheroes. With a power chair, I know this firsthand.

And then of course, there’s  one of the JL’s greatest opponents, Darkseid. He appears out of the alien rift caused by this terraforming bombs. Superman again is a little underplayed here, and he gets abducted, and Batman rescues him. But, this is Batman’s era. I thought how all the team fought together using their powers (Flash for distraction, Green Lantern to repel the army, etc.) was nice. Wonder Woman stabs out Darkseid’s eyes, perhaps in a nod to the Cyclops myth. Oh, yes, it’s an adult cartoon, so there’s blood, and swearing…but that’s what I expected.
 
Overall, it’s a great feature, and the animation is gripping…reminiscent of Batman: The Animated Series. Very refreshing to see hand-drawn styles, at least…I miss hand-drawn style. It sounds weird, but as I’ve said before I’m a secret animation geek, so it really pulled me in. Especially with the plot! I’ll add a star just for seeing some good animation.

So, in conclusion, yes, Superman’s ideal (Justice) is underplayed for Batman’s fear-based aesthetic. He even wears the Man of Steel (New 52, actually.) outfit! But, I can get used to a Batcentric JL if that’s really what people want in the post-9/11 world. But, is it “necessary”? No. Okay, that’s my final philosophical critique. I actually really enjoyed this movie and the animation, and the essence of the characters.

I mean, there’s Cyborg’s technological genius, Shazam’s bravery (And Shazam is voiced by Sean Astin!), Green Lantern’s willpower, Wonder Woman’s Truth, Flash’s quick wit…if DC’s looking to copy the success of the 2012’s Avengers (Hint: They are. Superman is Hawkeye here, Flash is Iron Man, Wonder Woman is Captain America…even the star-spangled outfit…has to rediscover the modern world.) They succeed here! Now, just make Superman a little more useful than Hawkeye! Oh, snap! 4/5 stars from me! Go see it!



Thursday, January 30, 2014

IRON MAN: WORLD’S MOST DANGEROUS VOL. 2 (2009):





IRON MAN: WORLD’S MOST DANGEROUS VOL. 2 (2009):

“I’m just like everybody else now, Pepper. I’m just…normal. And I hate being normal.”

- Tony Stark

     For context, there was a time when I was out of the loop with comics, and I wanted to get back in. So, I remember asking someone in my college cafeteria: “What’s happening with The Avengers these days?” All I knew of The Avengers back then was from videogames, and a few appearances in cartoons. He said: “Oh, they disbanded.” I said: “What?”  Okay, so my jaw dropped. So, when I got back into comics, the first storyline I followed was “The Avengers: Secret Invasion” slightly before the first Iron Man movie came out.

Okay, that was for context. Because I believe “World’s Most Dangerous” may have been an attempt to close that Secret Invasion/Iron Man story arc, and here I have only one part of the story. But, it’s a good one! Tony Stark is on the run from Norman Osborn, who became a mayor, stole Tony’s tech and replaced SHIELD with HAMMER. Anyway, this is less an action graphic novel and more a chase across the globe…though there are battle scenes.

What bothers me the most though about this comic is the way Tony Stark is destroying knowledge of his tech by giving himself memory loss and brain damage. Surely, there must be a more efficient way…but we can tell in this respect that the Marvel movie era is in full swing, as it has him swing by Russia, and ultimately to Afghanistan, where it all began…previously his origin began in China.

Cleverly, he borrows Crimson Dynamo’s suit (an older Russian model.) as his understanding of more complex suits begins to dwindle. But, this gets him clobbered by Pepper Potts in her own suit until they recognize each other…there is some forced drama…but it’s nice to see Pepper kick butt for once.

In a way, the story is oddly prophetic…in Iron Man 3 he DOES DESTROY his suits for no good reason. I know…true love or something. But it least here he’s got brain damage as an excuse. There’s a subplot with Iron Man and Madam Masque, suggesting they had an affair…because of his brain damage? I guess when you remove Stark’s intelligence…he becomes a real jerk. But, I suppose he’s doing it for a good cause.

Lastly, at the big showdown in The Middle East…he gets shot by some terrorists, and he tells them they should just finish the job. But, they can’t, seeing that he’s not the “eternal angel of death” they make him out to be. The message is kinda mixed. It’s forgiveness and self-sacrifice, but also…he has the brain damage…which also seems to insinuate that he has a license to be a jerk.

The ending was satisfying, though. Because Stark gets the crap beat out of him by Osborn, showing the world’s media that Osborn isn’t a hero. So, he’s on the way out. It’s an all right read. Especially the little cameo reveal at the end by Thor-in-disguise! Maybe he can give him his brain back! I mean, without his brain, he is kind of a jerk. And I know it’s about empathy and self-sacrifice, but the way it’s portrayed is hardly a disability rights spin. But, maybe that’s next issue…also the art is fantastic…in spite of the sappiness! 2 out 5 stars!


Tuesday, January 28, 2014

BATGIRL VOL. 2: KNIGHTFALL DESCENDS (2012) REVIEW:



"Are you seriously going to complain that you can walk again? You think you’re the only person who’s ever regained mobility?”

- Black Canary to Batgirl

Oddly, with Batgirl Vol. 2, Gail Simone goes back to Batgirl’s past rather than immediate recovery after The Killing Joke. It begins with the day she became Batgirl and puts on a bat suit while trapped in the GCPD. This volume deals more with the psychological damage caused by the Joker, instead of her physical frailty. More to the point, it incorporates The Court of Owls and even a Bane-type character in a gang. I get that it all connects her to Batman’s history, but frankly it feels a little recycled.

Batgirl faces three enemies: An epicure in a devil mask named Grotesque who can channel electricity. Now, I liked this part of the story, but mainly because there’s a brief cameo from Black Canary who trains with Batgirl and reminds her she never complained before when she was in a wheelchair. (As Oracle, leader of The Birds of Prey.)

From there, there’s a weird subplot about a young girl, (Ms. Carnes.) whose home was invaded by a mass murderer, and she now tortures evildoers for revenge! And now James Jr. is a psychopath working with The Court of Owls. Ew. Too many good-guy-turned-evil twists. But, I guess comics just work that way.

That’s not the Bane girl. Her name is Bonebreaker, her gang member. Their leader is the young girl…who’s name is Knightfall. But, as Batgirl is tracking Grotesque, the Owls take over Gotham. This is clearly meant to overlap with The Court of Owls storyline, which was running at the same time. Fair enough. I just don’t see why James Jr. had to be brought in. We’ve established that the histories are intertwined. Leave Batgirl’s family alone.

Also, her estranged mother comes and leaves again. And it’s established that Joker is tracking her a la The Killing Joke near the end. Poor Batgirl just can’t get a break with the family issues. Although I guess it follows the same logic as Court of Owls Vol. 2, where it’s revealed that Batman’s long-lost brother is leading the owls.  Not a lot I liked about this one, with it’s constant interwoven plot twists.

 One part I did like though, was when she mistakenly battles Batwoman in a police detective’s apartment, believing her to be an undercover agent of Knightfall’s gang. (Yeesh. What a corny name: Knightfall. Even the name Knightfall recalls Bane‘s entry title!) So in the end, she’s able to track Knightfall and work with Batwoman to free the prisoners. She gets the prisoners to hold Ms. Carnes back so she can fight her. The end of the novel seems to suggest a volume 3, with all Batgirl’s former villians being freed, (Mirror, Grotesque, and Gretel.)

Overall, I feel like Volume 2 kind of sacrificed the originality of exploring her recovery in favor of getting her back into action. This is okay, since action is what heroes and heroines do, but I was more upset by the co-opting of The Court of Owls and Bane-type plotlines. Surely, Batgirl can survive with an original rogue gallery rather than cheap Batman knock-offs. And not to dwell on the training scene with Black Canary, (My favorite part!) but that one scolding scene is basically all we get from the recovery angle so richly explored in the first volume.

So in conclusion, the action was fun, and I really enjoyed the first half, until The Court of Owls and a Bane clone were brought in. I don’t think Batgirl should be a Batman clone. She’s got her own individual origin (Explored in this volume!), rogue gallery, and set of issues to deal with…such as being paralyzed by Joker.

Now, some might say she can’t dwell on it forever, but I maintain that without her own set of issues, Batgirl becomes a Batman clone…and she’s capable of more than that. In sum, I knew they’d drop the recovery angle, but I guess I…was still disappointed by how quickly it was dropped. By the way, for the original characters in the first half, I give this 3 stars, but the Owl/Bane parallels are groan worthy.





Monday, January 27, 2014

Ohayocon 2014



Yesterday I went to Ohayocon. My friends took me directly to the comic store. I bought an Iron Man graphic novel for $5. Sundays are the cheapest because they’re trying to sell everything. I saw some strange toys. Who wants to play as Whirlwind in an Iron Man set? Collectors, I suppose. The funniest toy I saw was an Invisible Woman action figure. I guess if you wanted to play as her without powers. Anyway, a friend bought Japanese chocolates and then we headed out.

Once we were on the main floor, I of course took time to take in the costumes. I’m growing used to the sight of big animal costumes, and the sheer  number of Doctor Whos. I was lucky enough to be recognized by all of these groups. And of course, I always see some cat girls who have wheelchairs, which is nice. I mean, the accessibility is nice. And the costumes. And before I left some girl told me: “I just have to say…your outfit…is amazing!” Which is always nice. It’s part of why I go. To share in the fandom.

Granted, I ran over two people accidentally, but its really crowded on those dealer floors. I couldn’t (or rather my friends and I…) couldn’t find any artists doing superhero prints. I got a Full Metal Alchemist wall scroll though, which looks really nice, and that’s one of my favorite animes. All the rest of the artists seemed to do more girly animes, or zombies. But, I still got my wall scroll! A friend said he could swend me some DVDs later, so I didn’t have to worry about my budget…still kind of disappointed to get no superhero prints, though. But, my friend also gave me a 3D-printed Green Lantern ring as a parting gift: win-win!

That’s why I like cons. Such nice people, and such weird stuff to see! Where else can you see two dudes just hanging out in Kryptonian armor, and eat Japanese chocolate? (Well, Japan maybe…but not both at once.) And as I went dressed as the 4th Doctor, I never got tired of hearing “Hello, Doctor!” or “Hey, look, it’s The Doctor!” There were dozens of Doctors, so that was really special when someone pointed me out of all of them. I love going to cons because I don’t feel disabled when I go…and I think I’m getting the hang of coordinating these trips with friends. Just stay with the group…try not to run people over. But, hey, it happens.

Really, the only thing I didn’t like about the con was the crowdedness. But, that really can’t be helped. Also, even though I went on a day when things were cheap, things like DVDs and prints were still relatively expensive. But, I kept a reasonable budget. My friend Eric said he saw a man who came with thousands of dollars who bought out an entire booth of DVDs! Such was the craziness of Ohayocon 2014. But, I had a blast, and everyone was friendly!

I recommend going to Ohayocon especially for anyone with disabilities, because it’s such a positive experience to be around people who see you for the you…you want to be! And also, this trip wouldn’t have been possible had I not planned it out with my friends. So, I’m grateful that we went! I had a blast. I always do when I go to these things and see all this stuff I never would’ve otherwise. Great company! Good times! More pictures forthcoming!




Friday, January 17, 2014

BATGIRL VOL. 1: THE DARKEST REFLECTION (2012)

BATGIRL VOL. 1: THE DARKEST REFLECTION (2012)




“I'm not Barbara Gordon. I have to keep remembering that. Tonight, I'm not Barbara. Tonight, I'm not the Police Commissioner's daughter. Tonight, I'm the one who pored over the details of the confidential police and reports when her dad wasn't looking. I'm the one who recognized the vintage costumes you wear. Tonight? Tonight, I'm Batgirl.”

- Batgirl

     I have to admit, when I first heard that Barbara Gordon was out of the wheelchair for The New 52, I was extremely skeptical. But, far from avoiding disability issues, this graphic novel deals specifically with Batgirl becoming accustomed to being able-bodied again. In any case, it is rare that a graphic novel directly addresses disability and able-bodied presumptions.

She accepts her time in the chair, and even says as much throughout the comics:  “Does everyone see me as broken?” I was a little upset that they only had her as Oracle (That is, disabled.) in the story, for 3 years. But, no matter, maybe she got Bat-physical therapy.  She’s out to prove that she never was broken and is ready to take on cases alone.

A big theme of the comic is self-doubt, and contrasting her new able-bodied life with her old one. She keeps her lift-van. We begin by seeing Batgirl taking down a Halloween-themed gang of youngsters, The Brisby Killers, whose costumes she recognizes. After she takes them down (But, she’s critical of herself for using the wrong intimidation tactics.) we’re introduced to two new characters: Mirror, the graphic novel’s primary villain…a Federal Agent after people who got second chances while others didn’t…and Batgirl’s new radical-feminist roommate Alysia.

Outside the apartment, Alysia makes a comment about her lift-van and being in a wheelchair “Like being in prison.” Batgirl gives us this stunning insight in an aside: “She doesn’t mean anything by it. I know she doesn’t. She doesn’t know what it’s like, what the chair helps you do. And I guess I don’t feel like explaining that to her able-bodied-but-well-intentioned self right now.” How many times I’ve thought this to others myself!

Okay, so Batgirl got me hooked on the disability issues. But what about the villain, and the action? Well, Mirror’s got a list of survivors, and Batgirl’s on it. The first victim should’ve drowned, so we meet him drowning someone with a hose. But, Batgirl meets him in a hospital where he attempts to shoot her in the spine and break her legs even. He knows how to exploit her survivors guilt. Because he was one. He survived a terrorist train-bombing.

So, not only does he “mirror” the accidents the survivors lived through, but also their fear, which makes him kind of bizarre and nightmare inducing. He sets several traps for Batgirl, including in a cemetery, on an exploding train, and finally, in a hall of mirrors where she tells him he can survive, and defeats him by using his fear against him.

Now,  there’s a ton of other self-conflicts throughout the comics, especially when she fights Nightwing who wants to prevent her from being put back in the chair (irony?), but Batgirl insists that she must fight Mirror alone…each relationship has sort of an overprotective, presumptive quality that I dare say I’m used to. For example, when Barbara goes on a date with her former physical therapist, he tells her: “Miracles do happen.” Batgirl replies: “I’m a skeptic. I don’t believe in miracles.” (Yes!)

Also, when she goes to tell her father about where she was, two word bubbles appear, one is “What I want to say is” followed by “But, what I really say is” she is exhausted by the over-protectiveness. And I’ve been there too. Sometimes, it feels like others just see nothing but the disability, even in spite of more obvious talents.

Finally, in the last story, we meet a villainess named Gretel who can hypnotize people. Once hypnotized, they chant “338” and become zombie-like. But, it turns out Gretel was actually shot in the head three times by a mobster with a .38; Batgirl uncovers this after their first meeting. Gretel’s hypnotic ability functions as part of her trauma.

Gretel has since declared war on all powerful men, because they like to stay in power while others suffer. Her next target is Bruce Wayne. But, Batgirl realizes he’s faking being a zombie for the sake of his identity; in the end, she avoids getting hurt and Bruce whispers: “You were always meant to be Batgirl…” Finally, some confidence! After turning Gretel in, Batgirl says she’s been where Gretel’s been too, and can’t blame her. So have I!

To conclude, the art is beautiful…but I don’t think…I would’ve overcome my apprehension about this story if it weren’t so masterfully crafted by Gail Simone. I mean, I always knew Batgirl was disabled, but I guess somewhat foolishly I presumed that once she wasn’t Oracle, she’d be done with disability issues. I’m happy to be proven wrong. If you need a glimpse of disability issues in comics, I think this graphic novel would be in my Top 5 recommendations. 5 stars…Go read it!





Friday, December 6, 2013

UPDATES, PLUS DISABILITIES AND SUPERPOWERS

UPDATES, PLUS DISABILITIES AND SUPERPOWERS:

Hey everybody! Long time no see! Here are some updates! I had another paper published, enjoyed the Doctor Who 50th, and had my own birthday on 11/22. With conventions coming up (notably Ohayocon!) you can be sure I’ll have some anime reviews, and possibly a review of Ohayocon 2014! Stay tuned! For now, here’s  a copy of the article that was published in HireGround. ( From Opportunities for Ohioans with Disabilities.) It’s called  “Disabilities And Superpowers”.

Disabilities and Superpowers
By Chris Bowsman

Editor’s note: Chris Bowsman, age 28, has a B.A. in German, M.A. in Intercultural Communication

If you enjoy Chris’ writing, look him up on the VSA website at http://www.vsao.org/, or follow his personal blog “Through Alien Eyes” at http://www.christopherbowsman.blogspot.com/ (Chris’s Note: Hey, that’s here!)




  I’ve always loved superheroes. When I was a kid I wanted nothing more than to be like Professor X, leader of the X-men. I didn’t have his superpower of telepathy, but hey, I was in a wheelchair, like him, so that was a good start, right? Or at least, that was the reality I lived on the inside.

But on the outside, much of my daily existence was just an exercise in willpower forged from dealing with my dependencies. It still is. Nobody saw my mental Professor X; what they saw was a kid rolling around or occasionally being pushed, often demanding extra attention and struggling to articulate words that were often hard for them to understand, limbs sometimes jerking in unexpected directions.

This was the overlay I grew up with. It’s the titanic clash between the multitudes of disabilities people see on the outside, versus what those of us experiencing a whole different world within can create mentally. One of my favorite poets laid it out this way: (Walt Whitman, "Song of Myself")

Do I contradict myself?
Very well then I contradict myself,
(I am large, I contain multitudes.)

I am accustomed to people making assumptions about my intelligence and capabilities based on what it looks like I can do, so that really isn’t even a big deal anymore. What I want to say, however, is that my super strength is just determination. My telepathy is called listening. The strengths that I possess are really strengths that anyone can have if used correctly. It is our choices that make us who we are, far more than our abilities … listening and the power to keep fighting, are far better, far more real than telepathy or being able to punch someone into atoms!

If superhero stories tell us anything, it is that people have hidden talents beyond what others can see. Charles Xavier is not just a professor, but the world’s most powerful telepath. Mild-mannered Clark Kent is Superman. Of course, no one looking on from the outside could see these powers of the great superheroes, either. But the invisible (Much more human) lessons we can learn from them involve determination, empathy, and wisdom…just to name a few.

You see, everyone tries to make meaning out of their abilities; what they can and can’t do. I’m still trying to make meaning out of mine. I’ve come a long way from just wanting to be Professor X, to traveling abroad, obtaining my degrees in German and Intercultural Communication!

Two of the most dangerous things you can do, in my opinion, are assuming that physical differences are bad, or pretending that we’re the same as you if you don’t have a disability. Above all, a body must be lived in, and all of us embody a little different view of the truth. Remember the Walt Whitman quote above? And as Professor X said: “We’re not dangerous…we are different.” Don’t be afraid to learn from these differences. Embrace them! Understand them! You may be surprised.

   In sum, I don’t have telepathy; but I have empathy. I don’t have super strength; I have my spirit. To me, superheroes are just about simple human abilities that I have, and how to use them. Each one of us has some amazing abilities if we try to discover them. Who knows? That mild-mannered reporter could be Superman. Yes, even that guy in the wheelchair could be Professor X!

Wednesday, October 23, 2013

Halo: Fall of Reach: Covenant Review (2011)

Halo: Fall of Reach: Covenant Review (2011)

Kelly: If we miss…

Sam: “We’re Spartans, Kelly. We don‘t miss.” 



So, I was sitting in Barnes & Noble a couple days ago, and decided to grab a random graphic novel to keep me occupied. That graphic novel was "Covenant"…which is a Halo comic. I’ll be lenient on this one since I’ve only ever played Halo about twice, and that was when it was new. But hey, I even reviewed Super Metroid, so how hard could this be?  Today’s review is the long-winded  Halo: Fall of Reach: Covenant, graphic novel from Marvel Comics!

     The graphic novel seems to follow the UNSC around, first the fleet, then the Spartans (Which are like Super Marines I guess.) and then the grunts, as they all battle the Covenant, which are weird looking aliens crossed between a Muppet and a bug from Starship Troopers. One of the things I find hilarious about Halo is how outmatched the Covenant seems to be, and yet the UNSC constantly acts like they’re a threat.

    In the first chapter, there’s a lot of techno babble about some secret weapon they have but: “They will counterattack, and we will be destroyed.” So, maybe not such a good plan then? After the fleet gets destroyed, then they call in the Spartans, and unveil…sigh…the Mjonir battle suits at a base called Damascus. They really grabbed for mythology there. I have no problem with mythology, but it’s not a madlib, okay? They should have reasons behind the names.

Anyway, in the second chapter it’s all about the Spartans: Three Spartans Jeff, Sam, and Kelly have to land on this Covenant ship and blow it up. At least, in this part we actually get to see the Covenant, and it’s hilarious. One of the Spartans gets trapped as he sets the explosive, and sacrifices himself so that the others survive. One of the things I liked about this sections was, for all its madlib mythology, they explain that the armor triples their strength, and in normal test subjects the suit reacted so quickly it broke their bones. Spartans, however, are not normal test subjects.

   Really? And I thought I was just playing a first-person-shooter! Now, I know that I actually was simulating a hilariously ineffectual military organization that relies on secret plans and test subjects! At least Captain America was one superhero fighting Supernazis, so he has a reason to exist! Here, it’s just Dr. Hadsley takes three random guys to a secret base after their fleet was destroyed and gives them super armor. Can anyone explain this to me other than as a bad parody of Starship Troopers? I’m not kidding…the whole organization seems to be built on secret plans, instead of actual plans.

    The final chapter is the battle of Cote de Azur. I just thought this was badly written. There are scenes where people are saying: “We’re losing men here!” and “This is more than I’ve ever seen in one place!” But, we never actually see much of the battle except for one ship that takes out a jeep. Show, don’t tell! Anyway, I was willing to give Halo a chance. It does describe the mythology for me, but I feel like at the end of the day, it’s just a bland first-person-shooter about a terribly ineffective military organization battling Muppets.

    The Covenant still don’t seem like much of a threat to me. They are bug-Muppets vs. super soldiers with guns! Most of the destruction, as I understand it, was caused by the UNSC’s poor decision-making, and not the alien threat. They sacrificed men, they sacrificed the fleet, and they sacrifice test subjects.

    Just because I’m relatively new to the Halo universe, I’ll rate this one 2.5 out of 5 stars. It does explain the universe (Though it’s poorly shown.) and it seems to be at least a good parody of Starship Troopers. But the illustrator didn’t have much to work with, because scenes were dedicated to people talking about death rather than showing it.

 I feel like Captain Kirk would be really disappointed in the UNSC. And even he would take along some red shirts, but he always had a plan! Oh, well…I suspect within the videogame Halo the secret plan plot exists to make the player feel special. But, as a comic, it just left me in the dark about how this organization can even operate!   Master Chief has nothing on Captain Kirk!
   



Monday, October 14, 2013

Whatever Happened To The Caped Crusader? (2009) Review

WHATEVER HAPPENED TO THE CAPED CRUSADER? (2009) REVIEW:




“You don't get heaven or hell. Do you know the only reward you get for being Batman? 

You get to be Batman.” 

- Disembodied voice

Whatever Happened to The Caped Crusader? is a story by Neil Gaiman in which Batman dies. Many times. Each villain/person in the story tells a story of when Batman dies. It’s essentially a reboot story. Batman is able to deduce that the disembodied voice is a result of a near death experience (NDE) that takes the form of his mother. As Batman notes, each story is different, but remains the same. Catwoman, Alfred, Joker, Robin, and Riddler all tell stories of how Batman died; honestly, I found it kinda cheesy for a reboot comic.
   
Catwoman’s story takes place in the ‘40s, back when she wore a cat’s head mask and no one knew she was a woman. She tells of their first encounter and when he discovered she was a woman. Batman ends up wounded by her some years later after he rejects her advances. She ties him up and allows him to die near her, which is creepy. Then, she quits crime and opens a pet store for high society “ladies.” (But, she uses a different word.)

Alfred’s story was my favorite, and by far the most creative interpretation.  This story reveals that Alfred belonged to a troupe of actors. After Batman’s parents died and he swore vengeance, ALFRED dressed up as all Batman’s villains, and hired helped from his acting to troupe to employ people like Penguin and Riddler. Riddler then shoots Batman after Batman discovers the truth.

Speaking of other villains, the art here is very good, even if some of the stories are a little lackluster. Joker in particular looks like straight out of The Animated Series, and has some great bits….(For maximum effect, read in Mark Hamill’s Joker voice.) “I don’t just randomly kill people. I kill people when it’s FUNNY!” But, then again I always imagine Mark Hamill’s voice paired with The Joker, including his laugh. Joker’s story is that after he kills Batman with his Joker venom, he didn’t even smile…and then he realized killing Batman wasn’t very funny after all.

After every villain says their bit, Batman deduces that he’s dying, and the disembodied voice is his mother. She tells him that there’s nothing he can do but say good night. Then, the book turns into a strange Batman version of Goodnight, Moon. The story ends with Batman being born in a hospital. A symbol of his rebirth in The New 52. Touching, if not chronologically and contextually confusing.

This is a reboot comic, so I will say they did a pretty good job. It had some nice tributes…in particular the art on The Joker and placing Catwoman in the ‘40s. But, the story doesn’t feel that heroic to me. All the stories are of Batman dying. (In creative ways, I must say!) It seems to me you could find other ways to show off a reboot then multiple deaths.

Death worked for Superman because he was split into about five different people and then put back together. Batman could’ve done absolutely nothing to deduce his death, and the comic still would’ve been the same. There was no action. Apart from some nice conspiracy theories, this essentially does nothing but show Batman as weak. Yes, I know, Batman never gives up, etc. But, he could’ve given up here, and nothing would’ve changed…I still give it a solid 3/5.




Saturday, September 7, 2013

Game Review: Heroclix

Game Review: Heroclix




   Yesterday, I played my first game of Heroclix. I used the Marvel starter set. If you’ve played D&D or Warhammer, it’s pretty much that with superheroes/pop culture miniatures. The one gimmick is that each miniature has a dial that you click to indicate when they take damage. Now, I love the premise of the game. Superhero fights are always (usually) on my mind, like any kid who grew up with fighting games/comics. But, it’s not particularly accessible for me…that doesn’t keep me from playing, I just have a friend help me turn the dial.

    We played 2 games with this one 6-figure set. One 3-on-3 (Wolverine, Elektra, and Hobgoblin vs. Spiderman, Sabertooth, and Wasp.) and one 1-on-1 (Sabretooth vs. Wolverine.) Now, for those you who don’t play Warhammer or D&D, I’ll explain the game simply. Each figure has stats (Movement, Defense, Attack, Damage.) on it’s base.

You use these stats to play the game, along with dice, of course. For example, Wolverine in my starter set has  5 Movement 12 Defense and 1 Damage…but if you use his claws, his damage becomes 1d6. Anyway, all the figures have stats and powers like this. If you equal or surpass Wolverine’s Defense stat, you hit him, and deal the indicated damage on the figure’s base and click the dial. Neat stuff, but I never did click the dials. My buddy did.

    He also set up the map and placed object tokens on it. Light objects increase damage by 1, and heavy objects (Only portable by characters with super strength!) increase damage by 2. In our first official game, it was basically a race to pick up the objects. Whereas I thought any team with Wolverine could win…the teams with Wolverine lost both times!

 To be sure, once was due to bad strategy (I was fighting over a boulder with Spiderman and didn’t wanna spend all day playing catch with super strength.) And the second game, I won with Sabertooth because my buddy kept rolling badly! (It happens…but I got lucky.)

     It’s a great game! I can’t wait to start collecting other neat Heroclix figures. I’ve even seen Star Trek and Watchmen Heroclix as well as more specific ones and weird mods like Earthworm Jim Heroclix. Part of me wants to do Marvel vs. DC, but that’s a little cliché. Marvel vs. Street Fighter, that would be something! Or Marvel vs. Watchmen. In sum, it’s nice to have a neat hobby like this game.

    I hope I’ll learn how to click the dials soon. Another friend told me that sometimes they are hard to click, and each base can be different. So, perhaps I just don’t have the dexterity. Nonetheless, it is a game you play with a friend…so, in the event that I really can’t, I can either just have a friend do it, or make a mental note of the clicks in my head, possibly with a notepad. Practice makes perfect though. Just can’t wait to play again! 3/5 for fun, but there can be slight accessibility issues!
   
I like Heroclix because it’s a fun little strategy game to play with friends based on heroes! I would love to get more X-men, or a Professor X figure since he’s my favorite. I admit it’s not for everyone, but it’s still really cool! Though I do like the game so far without those pesky object tokens. Then, it just becomes a race to get them. It should be good physical therapy and great fun! Anyone know any cool sets with Oracle, Professor X, or other disabled heroes? Let me know!


                                             


Saturday, August 17, 2013

Spider-Man: Torment (2009)

Spider-Man: Torment (2009)




 “Come sit, my little one. Lull yourself into a false sense of security. Let your mind relax and your soul become vulnerable.”

- Calypso

   Spider-Man: Torment is a graphic novel collecting the 5 issues of the same name from 1992 (collected in 2009.) by Todd McFarlane. Calypso is controlling The Lizard with voodoo. Spider-Man hears the voodoo spell and it begins to affect his brain: (Read: DOOMDOOMDOOM.) He becomes lured to The Lizard, but not before the Lizard murders 4 people. For the luring spell to work, the sorceress adds a spider to her concoction and poisons him.

    In the fight that ensues, the sorceress makes Spider-Man believe he killed The Lizard by impaling it. He  wakes up and believes he sees Kraven The Hunter, who is supposed to be dead, so at this point the is losing his mind. This is a good psychological thriller of a graphic novel, a theme McFarlane does well. I feel as though I have a greater connection to Spider-Man because of this type of complexity. Also, Mary Jane is away dancing at a nightclub. She too. Worries that Spider-Man won’t come back.
   
   Spider-Man in this story has a triple threat. He’s got to save Dr. Connors AKA bring the humanity out in The Lizard, restore his grip on reality affected by the spell (DOOMDOOMDOOM.) and save himself. Eventually, through sheer force of will he is able to rescue himself from the burning building, and barely make it home in one piece, but the fate of The Lizard  seems uncertain. McFarlane does well illustrating how bloody and tattered the fight left Spider-Man…The Lizard finally swims up from deep below the sewers, with one word: DOOM.

   It’s Todd McFarlane, so obviously there’s a lot of dark spaces and blood. He shows you each panel almost bit by bit, so you don’t know what’s creeping around the corner. A recurring theme is “…RISE ABOVE IT!” which ends the intros to each of stories in the collection!

   This applies to location as well as psychology. While DOOM lurks below in the sewers, Spider-Man swings above him and confronts him finally in a warehouse. Also, he has to rise above the sorceress’s (Calypso’s) mental control, and physical pain through the poison. But, for a while it looks like he might not make it…(Spoilers, I guess?)

    Spider-Man: Torment is a neat graphic novel that actually starts off kind of funny (and what would Spider-Man be without jokes?) and then delves into mind control, murder, and anxiety. It has a pretty good story, despite working with second-tier villains. As usual per McFarlane, it’s very affecting both in art and psyche, but that’s what a good comic does: It stays with you.

      Lots of buildup, a useless Mary Jane subplot, and second-tier villains kind of make it hard to get through, but as I understand it, The Lizard wasn’t McFarlane’s first choice…the other villains all had other stories going at the time. This gets a 2-star rating from me. It’s really McFarlane’s art that draws me in.